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crowdfunded sentence game except i keep track of the sentence in the op |
Posted by: pickle - 04-06-2019, 10:37 PM - Forum: Forum Games
- Replies (70)
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post 1 word and i add it to the sentence so its easier to keep track of and laugh at
etiquette dictates you should:
-wait for 2 people to post their words before posting another
-try not to end sentences unless long/comedic
Sentence is currently:
Fourscore jews and Terran ate Tacos however i'm gay and not the cat that you fuck. How tobias got aids. I'm wanna. Folks seriously help me out of Brassx's ass please send pics. Oscar Mayer is not my prosecuted rimjob hello dumbass hello Why hello What? judaism gay..... dreadark although, hello Where are gays... Parade likes Choke me by The Used. Moat has many compliments about Obama
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Nytemarts Wishing Thread |
Posted by: Nyte - 04-06-2019, 01:40 PM - Forum: General
- Replies (3)
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This is a thread where I make my personal wishes for what I PERSONALLY would like to see added.
It's not really a suggestion thread in the sense that some of the things are already confirmed but I think it'd be good to have a thread like this so that I don't constantly have to annoy brassman.
#1 A passive use for Fishing Level.
Dunno just some use other than the level 20 restriction for kraken lure. Maybe something like passive catch rate or lower failure rate for missed letters.
#2 A pond in VIP-Area
This has already sort of been confirmed to be released and I cannot state how much a better lake would improve day to day fishing.
#3 Cooler Dragonstrike's
Honestly this is a rather new nitpick for me but I personally feel that the dragonstrikes are very unimpressive. It's literally just 2 hellfires with slightly better stats. My suggestion would be an ADDITIONAL ability that you could charge by holding E to then release a small wave of fire that does 10 impact damage and sets people on fire and has maybe a 30 second cooldown. Wouldn't need to be strong at all I just feel that the dragonstrikes need something to set them apart from the hellfire. Another iteration that I'm adding now is maybe something like an Immolation Aura? It's like a small firey cirle around you that would set everybody that walks into it on fire.
4# A soulcatcher trait
I mean come on. Just give it anything at all really at this point.
5# Fishing 2.0
You may have noticed that a lot of these wishes are fishing related and that's because I feel that there's a lot of improvements to be made for fishing.
Fishing 2.0 is just a collective term for the future improvements to be made to fishing, most importantly a bigger loot-table and the fishing crate.
6# The ability to hold off on starting an event until everybody is fully loaded in.
Dunno this might be work for nothing but I noticed that when going for record runs there were always people still loading in even when the event was started and that was a bit problematic.
That's all for now. Will add more things if I feel like it. Feel free to post your own wishes as comments.
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Faulty admin powers |
Posted by: Blood - 04-05-2019, 05:33 PM - Forum: Resolved
- Replies (3)
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Mousey, had auto slayed me for a reason of "had not killed anyone". For one that is not a good reason to auto slay someone, two that excuse is faulty.
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New Crate Suggestion: Carnal Crate |
Posted by: Beebee1303 - 04-05-2019, 09:59 AM - Forum: Suggestions
- Replies (6)
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I've been thinking of this for some time now, thought I'd finish it when folks are suggesting fantasy stuff. Cause I don't know and I just wanted to finish this :/.
**Numbers can change, it is really just to give an idea.
This crate’s main gimmick is Cursed weapons, you gain something but for a price. These Curses will add a bit of depth while playing and could completely change how you play a round. Also it revolves around the 7 Deadly Sins cause I needed some direction and it was kinda fun thinking of these. (And stealing from other games)
Curse interactions.
Cursed [Tier] [Weapon] [Suffix]
One Curse per weapon.
Cursed weapons cannot be dropped after the round started.
Cursed weapon’s Pros and Cons are constant passives. Unless stated otherwise.
I'll be going in alphabetical order and pros/cons will be adjusted to whichever is more relevant.
--------------Envy--------------
Con: This Cursed weapon starts with no positive stats.
Pro: Whenever you get any Rightful kill, the highest unowned positive stat of the victim's current weapon is applied to this Cursed weapon. This only lasts a round and will go back to having no positive stats.
--------------Gluttony--------------
Pro: While damaged and out of combat (8 seconds without dealing/taking damage), consume 15% of max reserved ammo from the cursed weapon (Rounding up) every 2.5 seconds to heal 10 health. If your weapon normally holds 90 reserved ammo, you'll consume 14 ammo.
Con: If unable to eat 15% of max reserved ammo then receive 15 damage instead.
--------------Greed--------------
Con: You're unable to receive item/weapon end round drops. (Giveaways are unaffected)
Pro: If you survive the round, you'll have a higher chance for coin drops and is increased by 33%.
--------------Lust (Traitors only)--------------
(When you’re a T a random non-T will become your obsession)
Pro: When looking at your obsession*, gain damage towards your next shots. This has capped scaling to 20% bonus damage. 2% damage for each second of staring. Each shot consumes 5% bonus damage. (Shooting will consume even if it doesn't hit)
*Looking at your obsession is having your crosshair over them and seeing their information. (The karma, health, stance)
Con: You deal 90% reduced damage towards your obsession and they’re immune towards your bonus damage. When you stare at your obsession, the obsession can see a glowing outline of you. Thus revealing you're a T.
Background information.
The obsession is aware of being the obsession, could be told in the chat “You can’t shake the feeling you’re being watched."
The obsession isn’t told when they’re being watched, they'll have to be observant of others.
There is a .3 second grace period you won't reveal yourself if you put your crosshair over your obsession.
You'll be shown as bright pink outline when you look at your obsession. This will be shown through objects that apply.
In line with the rules, folks can't force anyone to look at the obsession if they don't want to.
Only one obsession per round.
**Issues: I don't know how this would work with multiple Lust guns. Should there be more then one, only one per round? Should they share the same person? I think there should only be one lust gun in effect and it should be chosen randomly.
--------------Pride--------------
Pro: +5% in every stat for the cursed gun while above 90% health.
Con: -5% in every stat for every weapon while below 89% health.
--------------Sloth (Melee only)--------------
Pro: This cursed weapon deals an extra 40% base damage.
The extra damage is separate and isn't affected by the weapons bonus stat damage.
Con: This cursed weapon's mobility and firerate are now -15%
--------------Wrath--------------
Pro: This cursed weapon deals an extra 10% base damage.
The extra damage is separate and isn't affected by the weapons bonus stat damage.
Con: Take 25 damage each second until you’re at 35% max health.
This one scares the shit out of me and I don't blame people for saying it shouldn't be like this. But it fits the theme and I think it is a nice trade off.
--------------Weapons--------------
Hand of Greed
Weapon: Pistol (Really any semi-auto secondary)
Rarity: Primordial
Stats
Accuracy: +100%
Clip: -9 (Or what ever leaves it at 1 clip)
Mobility: -25%
*Can't reload, be dropped, or have reserved ammo.
*Deals a flat 25 damage, this is effected by damage reduction.
*Rightful kills with Hand of Greed rewards the user with 100 gold.
---------------------
Malus [Weapon]
Weapon: All
Rarity: Godlike
Enhanceable tier weapon that goes to level 7.
Base # of Points Max
Accuracy: 0% 2 18%
Clip: 0% 2 20%
Deploy Speed: 0% 1 10%
Damage: 0% 3 19%
Firerate: 0% 3 20%
Mobility: 0% 1 6%
Reload Speed: 0% 1 7.5%
Stability: 0% 2 17%
*This will be the first to have a clip percent. Mainly rewarding weapons with a higher then average clip.
You'll be able to feed the weapon guns with nonGodlike+ traits on them, after you've fed enough weapons with the trait you want you can lock it in and it'll be on the weapon forever. However, it'll be far weaker then what you would normally find, but you get to have the choice of what traits are on your weapon.
All traits being put on Malus weapons will be 33% weaker.
There is a 4 trait limit. Further traits will replace a trait at random.
Examples
1 in 10-20 chances will be 13-27.
Mobility boos will 27% speed.
DoTs time and damage will be reduced by 33%.
You'll need 50 points in a trait to lock it in.
Once you give a single trait that you want, you'll be able to feed gun with multiple traits and only go to the single trait. Or Brass could cook up an option to pick "Trait 1, 2, 3, etc" to focus on.
Prim=5 points
Legendary=2
Other=1
After you've got 50 points into a trait, lock it in with Arvid for 100K amount of coins.
Why put a coin sink here? Why not put a coin sink in here? This, in it's self is a coin/weapon sink. We do need to get money out of economy, might as well have a reward for doing so.
On average, this is slightly worse then most top tier, uhh well tiers. (However, they'll have a higher PWR then their Heroic/Eerie counterparts. That is because accuracy counts towards and against PWR. They'll have less damage and firerate, but have 0% accuracy.) The upside is that you get to choose what stats and traits you want to customize just for weapon type.
If you had a rifle do you really care about the clip, would you rather exchange that stat for accuracy? Would you rather have deploy speed on a secondary then mobility? Shotguns arn't hurt that much by the decreased chances, why not have double shoot on it? This is a flexible enhanceable, the numbers maybe off but it really is just a proof of concept.
---------------------Other---------------------
Sloth's Disgrace
Slot: Misc
Rarity: Primordial
-15% Mobility
+15% Damage Reduction
*Unable to jump
*Able to climb up walls or steps (Slightly slower then Shurikens and Zombies.)
*Crouching and uncrouching are 50% slower
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Mortal's Pride
Slot: Misc or crystal
Rarity: Legendary
Whenever you take damage, you have a 25-35% chance for your health to be set and remain at 1.
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Crystallized Lust
Slot: Crystal
Rarity: Primordial
+5% Mobility
-8% Damage Reduction
If traitor
Become obsessed with one random non Traitor.
Passive is tripled (+15% M and -24% DR) when walking towards your obsession. (Judged off a 15 degree cone, so you don't have to look directly at them to get the passive)
Only one obsession per round.
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Jar of Sin
Slot: Consumable/Rune
Rarity: Godlike
Has 3 charges
Primordial consumes 3 charges
Legendaries and below consume 1 charge.
Apply a random Curse to Primordial weapons and below. When it is applied to a weapon, 1 random negative stat (Excluding clip) will be increased by 50% (-10% Stability will become -15% Stability.)
If weapons has more then 4 traits it will replace a random trait.
If you read all this, thank you. If you have any ideas I'd like to hear them.
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Fantasy Theme Suggestions |
Posted by: Soulshardcore - 04-05-2019, 03:52 AM - Forum: Suggestions
- Replies (2)
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Demon's Glare
Godlike M1911
Increased bullet capacity, firing speed, and damage. Lowered mobility, stability and accuracy.
This M1911 has a chance to curse enemy targets. While cursed, the player's healing from all sources is halved, turns slower, and causes a % of shots to be nullified.
A passing gaze is all it takes to cripple and maim.
Charming *OR* Seductive
Gun Tier
Increased stability, firing speed, and accuracy.
Guns are spawned with the Charm trait. The charm trait makes it so that shot players are effected thus: gun firerate is decreased by 10-25%, and they slowly gravitate towards the shooter.
Charming Description:
I just want to start... A flame in your heart...
Seductive Description:
Slippery when wet.
Elven
Gun Tier
High Mobility, Accuracy, stability and firing speed. Reduced damage and bullet capacity.
Has a higher chance of spawning with mobility on kill.
A light foot and a keen eye can be more deadly than brute force
New Class: Rogue
For Traitors
The traitor with this class gets increased movement speed by 25%.
Damage is increased by 25%.
All ranged weapons that lack damage falloff now have it.
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Monthly Unique Suggestions |
Posted by: Unpoke - 04-04-2019, 10:53 PM - Forum: Suggestions
- Replies (3)
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January:
Snowy (tier)
Every hit "covers" the player with snow. Each layer of snow slows the target down slightly, snow stacks. 5 layers of snow will cover them in a snowman, where they will take reduced damage and have to shake their mouse to get out of.
February:
Cupid's (tier)
1 in x chance to spawn a heart over your targets head (kinda like daybreak sun). When target has a heart over their head, they do x% (probably high percent) less damage to the owner of the heart until it's broken.
March:
Lucky (tier)
Higher chance for loot orbs on kill. Works in events?
April:
Blooming (tier)
Shots create plant pods that will sprout after a few seconds and explode with a deadly toxic cloud AoE. If player is struck on proc, vines will instead wrap around the player and slow their movement speed.
May:
Lightsabers
Can drop in many colors.
June:
False (tier)
Player proc'd will start seeing many of you randomly appearing and disappearing around them.
July:
Phoenix (tier)
Every shot has a 1 in 3 to set a small fire. Can ignite people, "flaregun" dead bodies, or set things on fire. (I don't think flare gun is used enough for anyone to care about a unique that does this)
August:
Invisibility Ring (misc)
Allows user to go invisible when equipped for a small duration.
September:
3 different ELEMENTAL BOOMERANGS:
Earth Boomerang
Does increased damage as well as disarms. You can pull a new Eartherang by hitting "e" with it equipped on any map surface. (would be making a new one from the earth)
Wind Boomerang
A faster boomerang projectile - when enemy is hit, their weapon and all their ammo for that weapon will fall out of their hands all over the ground (or just all of their ammo if too op)
Fire Boomerang
The path below this boomerang will have a fire trail similar to fire boots. Anyone hit by it will be set on fire.
October:
Unique once-a-year playermodels? Mummy, skeleton, ghost, etc?
November:
4 more ELEMENTAL BOOMERANGS:
Wood Boomerang
Wherever the boomerang lands sprouts a small tree trunk that can be used to navigate maps or hide behind. Trunk would have health and can be destroyed.
Aether Boomerang
Boomerang has penetration and can hit several people, disarming them all. Can also go through walls and will always return to you regardless of obstruction. Mostly transparent.
Metal Boomerang
Drops straight down once a player is hit by it and makes a little "ting". Does a decent amount of damage. Possible chance to be infected with tetanus, slowing you down significantly and dealing DoT.
Ice Boomerang
Makes a Mei wall wherever it lands. Ends at a player if one is standing there. Can be broken.
December:
Ruiner of Games
Yeah. Left click shoots an ice mist that overtime can freeze someone. Right click shoots op icicles.
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Fantasy Suggestions |
Posted by: Danger - 04-04-2019, 10:25 PM - Forum: Suggestions
- Replies (2)
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Archfire
Godlike Melee Unique Sword
Left click (Swing): A low chance to ignite enemies for a few seconds on hit.
Right click (Swing): Lower damage swing, sends out a burst of 3 low damaging flaming balls that briefly ignites targets if hit or stepped on (similar to lyrus's balls).
Hold Reload (5-second charge): Charges your next swing to send out a shockwave that deals 25% more damage, briefly ignites the target/s and knock them back. (20-second cooldown after the hit)
Stats (WIP)
”A demonic sword forged in ash and flames, sealed away to prevent calamity.”
(you can't use the right click while the sword is charged.)
This model matches my idea perfectly.
Book of the High Priest
Godlike Misc
Left click (Angels Blessing): Grants a (+8%?) mobility and +(10%?) accuracy boost for 15 seconds. (25-second cooldown after it runs out)
Right click (Angels Protection): Sends out a massive AOE shockwave (similar to the Staff of Osiris right click) that heals 20 HP, increases your mobility by (+5%?), blinds the targets for a second and knocks them back. (60-second cooldown)
Reload (Angelic Healing): Create a green circle that heals 25 health over 10 seconds. (40 second cooldown)
"An old relic belonging to a high member of the church council, the wielder of this book feels like they have holy spirits protecting them.”
Orb of Replenishing
Legendary Misc
Slowly Replenishes Ammo while held out.
Charges 75
I'm new to suggestions so I'm not good with stat boosts/cooldowns, please make suggestions if you think they should be changed.
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Fantasy Suggestions - Vhoxel |
Posted by: Vhoxel - 04-04-2019, 11:20 AM - Forum: Suggestions
- No Replies
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More big dumb suggestions
Monarch's Oath
Primary Godlike Unique (Staff) King of Worms style
No stats
25 damage on hit, 2 shots per second
Each hits creates a diminishing 10 HP shield on you that lasts for 4 seconds. (stackable)
Left click shoots a fast projectile forward.
Right click let's you charges a bigger and faster projectile that deal 50 damage and grants a 15 HP shield instead
Pressing E will give start a special charge that fires small pellets dealing 20 damage each. The amount of pellets shot is equal to every 8HP of shield that is made. Using this will drain all the shield you currently have.
A staff crafted only for those of high nobility. The unique craftsmanship and powers of the rod fills your body with a feeling of superiority.
Elven Signature
Primordial Unique Rifle (Green Tint)
Accuracy +28%
Clip -3
Damage +15%
Firerate +20%
Mobility +10%
Stability -22%
Reload Speed -15%
Has a 1/7 chance of prompting you to activate tailwind upon shooting. Tailwind grants the user and people in a small radius a bonus 15% mobility
Long ears not included.
Tri-elemental
Primordial Tier
Accuracy -10-15%
Clip +5
Damage +14-22%
Firerate -5%
Stability +30-35%%
Reload Speed +15%
Has a 1/13-16 chance of affecting your enemy with the power of the elements.
(A rotational proc that goes from shock->fire->ice->shock)
Shock disorients players.
Fire lights people on fire for 3 seconds.
Ice slows people down for 2.5 seconds.
Freikugel
Primordial P90
Clip +10
Damage +12%
Deploy Speed -20%
Firerate +28%
Stability -8%
Reload Speed -15%
*Every shots has a 1 in 18-23 chance of affecting your target with a random DoT effect.
*Every shots has a 1 in 15-20 chance of affecting yourself with a random DoT effect.
-An evil gun spawned from the ancient dark arts. Only those who've signed a pact with demons dare pull the trigger.
Ring of Eternal Binding
Primordial/Godlike Misc
Dropping this to someone will make it so you both share a total pool of 200-250HP. If 1 dies, the other dies too.
Cannot be dropped a 2nd time.
Maybe more if I don't get lazy
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