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| Rule Re-wording / Changes |
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Posted by: 2koreds - 07-13-2017, 08:01 PM - Forum: Suggestions
- Replies (6)
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In my experience on this server the rules do not cover a lot of the technicalities enforced by staff of the server. In making this thread I hope to accomplish a few rule changes, re-wordings, and potentially new rules to be added. Let me know your thoughts. The purpose of this suggestion is to make the quality of life for players much better and to reduce arguements or slays due to loopholes or accidents. Looking for genuine feedback as I feel these suggestions could improve the server if people agree with them. Thanks!
*** Most of these are clarification suggestions or questions ***
Rules:
NO META GAMING! Meta gaming is any strategy, action or method used in a game going against the game objective. Meta gaming is most simply defined as helping an innocent as a T or helping a T as an innocent.
Needed Clarification / Suggestion:
Include that trading during the round is not allowed. It is not very clear and tends to cause arguments when non staff members tell players no trade talk during round.
NO RDM! Killing someone based on suspicion, location, gun, player model, or any other questionable means are not allowed on this server ever. You must have proof! Logical killing is not RDM. (For example, there are 3 players left alive, 1 is proven, all others have been identified. It is logical for the last non-proven innocent to kill the last traitor being the only two “unproven” left.) If you see someone look at an unidentified body and ignore it you may kill them. However, if they simply walk near it and may not have specifically aimed at it you have to ask them to identify it before killing them.
Suggestion:
Sub-rule(?) for clarification:
You cannot kos off of location or gun: IE you MUST see people commit the crime to kos them.
The current rule says you cannot kos off of gun or location, but people do not understand that this means you must SEE the crime. I believe an example either somewhere on an official thread on the forums or a sub rule in the rules would help clarify this rule and prevent a lot of issues down the road.
Example: A person (Person A) leaves a room with an unidentified body (Person B) that you are entering, the body of Person B says they was killed by the same type of gun that Person A was using, and the body of Person B shows that it was killed within 10 seconds. Logically, we know Person A was most likely the T, but because of how the server handles logic, we cannot kos Person A because you did not physically see Person A kill Person B.
This is an issue mainly with newcomers as the veteran players have learned this technicalitiy and by posting an example I believe it will prevent a fair share of rdm or at least help players to understand what we mean by these rules. Coming from other TTT servers in my past, this rule was actually very difficult to adjust to in the beginning.
Perfect example: http://forerunnergaming.org/forums/showthread.php?tid=5784
NO TRAITOR BAITING! Shooting near someone, trying to prop kill, pushing someone near a ledge or any other dangerous area, hitting someone with your melee or doing anything else traitorous is considered traitor baiting. If you are proven and have acquired a traitor weapon you MUST state so in either text chat or voice chat. It is preferred you state so in both to avoid confusion but one or the other is fine. If you are killed for any of these reasons it IS NOT RDM. ATTEMPTED RDM is still punishable.
Clarification:
If you call out a Traitor weapon or secret knife - can you be killed for running near people while holding said knife or traitor weapon? I have been on many occassions and I consider this rdm, but people call it traitor baiting even when they acknowledge that it is the secret knife of the map. Clarification on something such as this can prevent rdm in the future!
Clarification:
There is a lot of traitor baiting I hear people talk about that is not covered in this rule definition. For example: Carrying a turtle around the map when the turtle is a known explosive t trap, or carrying an explosive barrel near any amount of people. Many people get killed for traitor baiting for these activites while being entirely unaware that these are infact considered. I think including things such as these either on an official post on the forums or as a change to the current rule would help in the future.
NO EXPLOITING! Getting under maps or in an area that is normally unreachable is not allowed! If you can see through a wall it is an exploit. Do not hack, glitch, or exploit in any way. This includes prop pushing, prop surfing, and door blocking. If you discover an exploit or bug please report it on our forums.
Clarification / Example:
When we all think of exploiting we think of "game breaking" exploits or glitches to get out of the map or make the game entirely unfair. I have on multiple occasions been told different stories on exploiting, and some of them just seem ridiculous to be called exploiting, so a clarification would be great??
Examples: Grapple hooking or prop surfing to where players cannot get normally. People get yelled at for this all the time, but then what would be the point of the grapple? (Prop surfing makes sense.) IE: Twin towers on ttt_rooftops. Top of the tower in ttt_sundaystreet. People go here with grapples all the time but staff won't bat an eye, yet if you go on top of a building in any other map most staff will call it "exploiting".
Another example that I think ISN'T exploiting but I've seen enforced and bans threatened by staff is a barnacle on teleport locations: For example the teleport to the tester basement on 6t7thway. Recently a player placed a barnacle where the teleporter brings you, and a staff member threatened the traitor because this was considered "exploiting". Personally, I don't see this as exploiting but rather using your wits to be a wise traitor.
Other times people yell "STOP EXPLOITING" would include door spamming on any given map, but especially during special rounds like infected or hunter. Exploiting refers to abusing the map for an advantage, but things like doors aren't really "exploitable" in my opinion. Still, it's scary to hear someone accusing you of a bannable offense when there's no real clarification. If special rounds require a different set of rules, why not add rules to the SPECIAL RULES section of the rules on the bottom containing these rules?
New rule suggestion:
NO KARMA BAITING! Players tend to t-bait for fun or to antagonize other players into draining their karma by killing them for "t-baiting". Examples of this would include when players shoot the ceiling and people can kill them for it under the pretense of t-baiting, and it results in rdm chains and countless arguments. If not the idea of the new rule, then clarification that obviously shooting the ceiling is not official t-baiting.
Clearly the actually wording / ruling for this would be re-worked but overall I wanted to hear people's thoughts on the idea as it tends to be an issue.
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| Give morgoths labyrinth orb drops |
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Posted by: ZombieNinja975 - 07-13-2017, 06:04 PM - Forum: Suggestions
- Replies (6)
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Morgoths labyrinth was the first special event that people can do as a team. Its sad to see it getting little to no attention with as fun as it was in the beginning, to the extent of a lot of newer player's who want to give it a shot having difficulty building a team. The majority of players consider it not worth the time for what they get out of it. If we make it so the mobs have a chance to drop loot orbs, it might bring more life back into ye old labyrinth.
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| Rehaul the Weapon Shop |
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Posted by: 2bias - 07-13-2017, 03:49 PM - Forum: Suggestions
- Replies (14)
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It's been here since mid 2015 with little to no changes at all.
One of the biggest problems is that the prices for most of the weapons are completely unbalanced compared to what they are actually worth.
Here is what I'm talking about:
Nighthawks go for 81 frags while Swifts are only 68 and are way more sought after, and on top of that they can ONLY be purchased from the weapon shop while Nighthawks can be rolled from almost anything.
Aggro-Magnets are 29 frag while their average cost on the market is 10 coins.
Why would I spend frags that take quite a while to get on a gun that costs 10 coins? It makes no economical sense. None of the lower end guns ever get bought due to this. Not even level 5's that join the lobby for the first time think that's a good deal.
Prices need a significant overhaul of what they currently are.
Another problem is that the shop only resets once a week.
I get back in 2015 this was useful because of how limited drops were, but now that we have a bunch of farmable events and bosses(Bloodwynd, Survive, Grims to an extent), it seems pretty pointless for it to only reset once a week, when 99% of the stuff that goes in it never gets bought anyway.
It would be better if along with the price rehaul, if the shop also reset on Wednesdays.
The last problem I'm going to address is the limited amount of items that can appear in the shop.
Heroics, Kaijus, Distinguisheds, etc all can not appear in the shop. Why? Those guns are all droppable end round, and on top of that they would actually be bought from the shop.
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| Bring Back COTD |
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Posted by: bellybuttonlover6 - 07-13-2017, 04:56 AM - Forum: Suggestions
- Replies (4)
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I think we should bring back COTD's ( Crate Of The Damnded ) because there is a godlike in there that people have but not alot of people sell them. I think it should be a limited item like Bone Crates and should also be a VIP Deals crate. There are also some pets in there like the bat pet. Let me know what you think
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| Question |
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Posted by: wind - 07-12-2017, 10:55 PM - Forum: General
- Replies (20)
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so as we all know
"3. *NO RDM! Killing someone based on suspicion, location, gun, player model, or any other questionable means are not allowed on this server ever. You must have proof! Logical killing is not RDM. (For example, there are 3 players left alive, 1 is proven, all others have been identified. It is logical for the last non-proven innocent to kill the last traitor being the only two “unproven” left.) If you see someone look at an unidentified body and ignore it you may kill them. However, if they simply walk near it and may not have specifically aimed at it you have to ask them to identify it before killing them."
You must have proof!
Logical killing is not RDM.
Okay so now thats established, on ttt_nuclear_bunker on the fourth level from the top there is a large room with on entrance, ya know the one with the dead grass and trees, yeah that one. so there was a shotgun shot from said room, a player walks out holding a body, i walk in the room see the shotgun splatter, no bodies, no burn marks from either flare or teleport, no cloaked players in the room or exiting the room, no radio in the room. So through obvious logic with proof i kos the person carrying the body out of the empty room. Further proof i found this same player in the t tester room after hearing another shotgun shot and them iding a body immiedetly after the shotgun shot in the room with the body
So with proof is this logical killing or was it kos off location?
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| Make Member App Replies Hidden |
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Posted by: 2bias - 07-12-2017, 09:03 PM - Forum: Suggestions
- Replies (4)
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I don't reply to them(at least with my honest opinion) because I don't want to start any unnecessary drama, and on top of that it just seems pointless to begin with when you aren't suppose to reply to any posts on them anyways.
Can member app replies please be hidden just like staff applications?
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| Patrioic Joey Rdming |
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Posted by: 2koreds - 07-12-2017, 04:49 PM - Forum: Resolved
- Replies (2)
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Steam Name of Offending Player(s): Patriotic Joey
Steam ID of Offending Player(s): STEAM_0:1:38349436
Map the event happened on: gm_headlong
Date of event: 7/12/2017 11:00 AM CST
What Happened?: Essentially Patriotic rdm'd me two rounds in a row by killing me off of location and gun.
Witnesses: Recorded
Evidence:
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| Kevin's Membership Application |
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Posted by: skeleton guy from hell - 07-12-2017, 12:12 AM - Forum: Denied
- Replies (18)
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Age: I am 15 currently.
Steam Name(Current): Kevin
Time played on servers?(!time username to check): 50 hours, no idea how long in lobby as it does not track that.
Where did you hear about this server?: I just joined off of the list of servers, and it was extremely interesting so I decided to stay, and it's been a lot of fun so far so I decided to stay and keep playing.
Have you ever been banned and why?: I have been banned once before, although the only reason why I was banned was because I changed my name during the middle of the round, however I was dead and people knew I was dead. I changed my name as a joke to something that didn't even ghost, and Kcat was on at the time, so they most likely know about this. Other than this one ban I have never been banned by a staff member, and I hope to keep it this way as I have no intent of breaking any rules.
Why do you want to join?: Because I have had a lot of fun on the server since the day I joined, I have met some people in the community and I like a lot of the people here. I usually am friendly, although I admit that a few people do make me somewhat angry on the server. I try to have fun with everyone, and I hope that anyone who I dislike can become a friend of mine at some point. I also like to joke around a lot of the time, but I do not try to break rules, if I ever do end up breaking one, it is not on purpose. I never RDM and I could take being a Member of the community responsibly, understanding that Members are supposed to be role-models for the server. I also try to help out people as much as I can, informing them about things they do not know as knew members of the community, I feel for all of these reasons I am capable of holding the rank of Member within the community.
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