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  Patchnotes 3/13/2017
Posted by: Brassx - 03-13-2017, 03:24 AM - Forum: Server Patchnotes - Replies (7)

Additions

  • Added Enhanced Crate II.
    Image
    Here's some info on how this crate works:
    Common table:
    • Crushing
    • Durable
    • Capable
    • New rare
    • 1 in 3 chance for Aggressive to be on the common table
  • 'uncommon' table:
    • Aggressive -  1 in 12 (also 1 in 3 chance to be on common instead of here, as stated above)
    • Resilient - 1 in 24
    • New rare 1 in 64
    • New legendary 1 in 128
    • Gargantuan 1 in 512
    • New primordial 1 in 768
    • New godlike 1 in 5024
  • How the crate works:
    • It first attempts to roll an item on the 'uncommon' item table. If it fails to do so, it will then pick 100% at random an item from the common table, ignoring rarities.
      So you can basically calculate the rarity of a common table item by how many items are on the table. 1 in totalItemsOnTable = your chance for that specific common item.
  • Added post-round "Level Progress" report. You can disable this popup at anytime. (In current version there's a checkbox in bottom right, or you can go into !settings and disable it)
    Image
    This also applies for enhanced weapons when you die or post/round.
  • Added text chat message for when you level up an Enhanceable weapon. Will display when the round ends, this is in case you don't want the progress menu displayed if you find it annoying.
  • Hunter rounds tokens have been added, and I have made some spooky fog changes so that the sky is also darkened:
    Image
  • Added 10 new traits, and a new trait system that allows me to apply new traits to large numbers of items at once. So these new traits can be on almost any weapon.
  • Added new Starter weapons for new players. These are Enhanceable and have fairly good stats. They are untradeable and can only be used up until level 10, they also come with 1 EP.
    New players will be given one of EACH weapon type so they can choose to play with whichever they'd like.
    Image
  • Upon reaching level 3 new players will be given a free untradeable Rune of Power.

Changes
  • Quests now give XP upon completion. The amount of XP is the amount of fragments you receive x10.
  • Rune of power's godlike can be disabled/enabled with a new chatcommand.
  • The AUG's accuracy is increased by 75% now while scoped, and recoil decreased by 25%.
  • Post round drops have be re-adapted so that unlikely and higher can drop fairly frequently. Coin drops have also been made 50% more common.
  • Tweaked some of the inaccuracy settings.
  • You can no longer prop-disguise while tranq'd or in beartraps.
  • Dragons going into water will no longer lag the server.

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  Cyans Member app.
Posted by: Mr. Cyan Spy - 03-13-2017, 01:03 AM - Forum: Denied - Replies (21)

Age: 21

Steam Name(Current): [DSG] Mr. Cyan Spy

Time played on servers?: 518 hrs 11 min

Where did you hear about this server?: I used to play on NTG, came here and got mod after being part of the private beta testing.

Have you ever been banned and why?: Yes and was unbanned 2 weeks ago for reasons which I'm unable to talk about.

Why do you want to join?: I love FRG and always have, the community base and the gun base have always been a huge thing for me as well as an active coder.

Referred by: Bossmang.

Additional Details: as mentioned before I was banned for awhile and unbanned as of 2 weeks ago, I feel like that should be made clear.

Ty for reading my app

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  Hi
Posted by: sticky - 03-12-2017, 09:05 PM - Forum: Other Games - Replies (3)



prtty nice

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  Memory leak with skins
Posted by: 2bias - 03-12-2017, 06:16 PM - Forum: Bug Reports - Replies (2)

Everytime I pull out my forgotten SG i lose a decent amount of frames.

If the skin isn't applied yet, my FPS will not go down, however, if the skin is visible on my gun, my fps goes down by around 50%~.

Here are some screenshots I took proving it has to do with the skin:

Without the SG equipped:

Image

With the SG equipped:

Image

Without the SG equipped:

Image

With the SG equipped:

Image

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  Bri Fail
Posted by: Jake1o - 03-12-2017, 04:46 PM - Forum: Shit Posting - Replies (9)

This picture says a lot about Bri.

Image

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  Suppressed wind attampt rdm + leave
Posted by: wind - 03-12-2017, 03:16 PM - Forum: Resolved - Replies (1)

Steam Name of Offending Player(s): SuppresedWind

Steam ID of Offending Player(s): Steam ID: STEAM_0:0:200671909

Map the event happened on: Christmastown

Date of event: 3/12/2017

What Happened?: Shot me several times, i then blasted him, he reported me and left. Also said this was a terrible server cause there are guns that one hit or something along the lines of that.

Witnesses: amac siglings mrpotato

Evidence:
Image

Image

Image

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  Kaiju Rifle w/ Look down and Double shoot not damaging on proc
Posted by: fanc typh - 03-11-2017, 09:55 PM - Forum: Bug Reports - Replies (4)

Okay, so, when I use my rifle, when i proc double shoot (i'm assuming it's double shoot, it might be look at feet too), my rifle deals no damage.
pretty simple but pretty annoying.

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  Good Deal
Posted by: Rotshout - 03-11-2017, 01:55 PM - Forum: Shit Posting - Replies (2)

Image

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  Go through elevators with Prop Disguiser..
Posted by: TJ1524 - 03-11-2017, 12:57 AM - Forum: Bug Reports - Replies (4)

So I accidentally went under the map after trying to disguise in an elevator on TraitorMotel.

I was thinking on what maps could this be used on.
I came up with

  • Resident Evil
  • Airbus
  • TraitorMotel
  • Black Mesa east Fancy and I tested this. The elevator worked like a charm with both prop disguise and tranqing bodies, This map has it under control.
  • Now that I think about it, The Thing could most likely be used like this.
  • Trappy Cottage might be able to do this if the ship doesn't count for ground, but I think it does.

Not only that, but if something propels you up and you're able to hit the roof, you can prop disguise and go out of the map that way.

I've seen this on Teen room.


So after alittle testing, there is a possibility that this bug only happens on traitor motel, but I will test on different maps listed.

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  Find the codes! Win 10k coins!
Posted by: Brassx - 03-10-2017, 10:02 AM - Forum: Announcements - Replies (17)

In celebration of reaching 500 steamgroup members, I am happy to do a cool little giveaway!

I have hidden codes all around the forums.

The first person to find all of the codes and redeem them at

http://forerunnergaming.org/forums/redeem_code.php

Will win 10k coins and a 'Code Finder' Title!


There will be 15-20 codes total, only 10 basic codes are currently active. I will update when I determine the max number. More will be released over the next day or two (to give some people a bit more time to realize this is going on).

They can be anywhere on the forums! (Meaning any URL that is /forums/ )

Requirements:

You must be at LEAST level 2 in game!

Good luck! After a few days some clues will be released if people are having problems finding them!

Last time I did this It was a lot of fun, there were a large number of codes redeemed and it was a fairly close race to find the final code.

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