Forerunner Gaming
Rules and regulations for Jailbreak
Rules and regulations for Jailbreak
General Rules
» Warden's death results in free-day.
Once the Warden is dead, no guard takes their position. It becomes a free-day for the prisoners.
» Last Guard may kill.
If the game gets to the point where there's one guard left standing, it becomes a TDM between both teams where both may kill at free will.
» Stay your role.
Prisoners may not act as guards even if ordered to; this would be considered metagaming by both parties. Wardens may not pass their job to a Guard either. By selecting Guard, you run the risk of being selected as active Warden and must hold the responsibilities of it.
» Being in vents or hiding is KOSable.
As a prisoner, being in any sort of vent area that leads towards the armory is KOSable. Being found hiding is also KOSable other than free-days. You can not KOS for hiding on free-days.
» Any Catwalks or Guard Towers are KOS areas.
Prisoners seen on catwalks of any kind or inside guard towers is KOSable.
» Keep the cell doors open.
Once the cell doors are opened, they must stay open. Prisoners or Guards/Warden may NOT close the cell doors.
» Do not spam doors, buttons, or anything else that can disrupt the flow of gameplay.
Blocking off areas of the map, or trapping people somewhere by spamming doors, buttons, or anything of the like is not allowed, and is slayable.
» "No detours or delays" is implied.
Unless specifically said otherwise, the phrase "No detours or delays" is implied when a Warden is giving commands.
» Free looking is implied.
In "AFK/Freeze" commands, free looking is implied. You may not be killed based off moving your camera when you're supposed to be still.
Once the Warden is dead, no guard takes their position. It becomes a free-day for the prisoners.
» Last Guard may kill.
If the game gets to the point where there's one guard left standing, it becomes a TDM between both teams where both may kill at free will.
» Stay your role.
Prisoners may not act as guards even if ordered to; this would be considered metagaming by both parties. Wardens may not pass their job to a Guard either. By selecting Guard, you run the risk of being selected as active Warden and must hold the responsibilities of it.
» Being in vents or hiding is KOSable.
As a prisoner, being in any sort of vent area that leads towards the armory is KOSable. Being found hiding is also KOSable other than free-days. You can not KOS for hiding on free-days.
» Any Catwalks or Guard Towers are KOS areas.
Prisoners seen on catwalks of any kind or inside guard towers is KOSable.
» Keep the cell doors open.
Once the cell doors are opened, they must stay open. Prisoners or Guards/Warden may NOT close the cell doors.
» Do not spam doors, buttons, or anything else that can disrupt the flow of gameplay.
Blocking off areas of the map, or trapping people somewhere by spamming doors, buttons, or anything of the like is not allowed, and is slayable.
» "No detours or delays" is implied.
Unless specifically said otherwise, the phrase "No detours or delays" is implied when a Warden is giving commands.
» Free looking is implied.
In "AFK/Freeze" commands, free looking is implied. You may not be killed based off moving your camera when you're supposed to be still.
Warden/Guard
» The Warden is in charge.
The Warden is the only player that has the power to start, conduct, or stop events. Guards may order prisoners to obey the Warden and enforce upon that, however they can't force the prisoners to do something outside of the Warden's demands.
» Doors must be open within 45 seconds.
If the cell doors are not open within 45 seconds (5:15 on the clock), prisoners get a free day. Prisoners can not be KOS'd during these rounds unless they are seen going into the armory/are armed or they deal damage to you or your teammates.
» No "planting" guns.
You may not throw a gun near a prisoner nor in their hands with the intent of killing them for having it. This could be considered metagaming as well as RDM.
» Keep each day different.
Try not to duplicate the same day twice in a row. Be different, use your imagination! If you can't think of anything new, ask your fellow guards.
» No intentional free-days.
Immediately starting a free-day as Warden is not allowed. Guards causing it by opening cell doors before Warden gives orders is also prohibited. Waiting the allotted time to start a free-day may be seen as a delay and will be punished accordingly based off the judgement of the staff on.
» Do not camp the armory.
Prisoners need at least a chance to sneak in the armory. You may not stay in the armory for extended periods of time. Interact with the prisoners and stay with the group.
» No RDMing.
Killing somebody whilst they are obeying Warden orders is not allowed. During free-days, the only case you can KOS during that period is if they enter the armory or deal damage to you or a teammate. Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.
» Favoritism is prohibited.
You may not favorite a prisoner in ways such as allowing them to be a guard with you, giving them and ONLY them free-day, or allowing them to stay armed. Depending on the severity, this could classify as metagaming.
» No forcing prisoners into opinionated games.
If playing a game that is determined only by opinion, prisoners can not be killed for refusing to participate. This includes games such as talent shows, "Salty Spatoon," spray contests, "American Idol," or anything of that sort.
» ONLY visible primaries are KOSable.
You may kill any prisoners who have a primary visible on their body or in their hands on sight without warning. Prisoners with secondaries must be given a single warning to drop it - if they do not, you may kill them.
» No metagaming.
Acts of assisting the prisoners or in any way working against your team can be considered metagaming. This includes giving weapons to prisoners.
» No ghosting.
As a dead guard/warden, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others or if prisoners are armed is not allowed.
The Warden is the only player that has the power to start, conduct, or stop events. Guards may order prisoners to obey the Warden and enforce upon that, however they can't force the prisoners to do something outside of the Warden's demands.
» Doors must be open within 45 seconds.
If the cell doors are not open within 45 seconds (5:15 on the clock), prisoners get a free day. Prisoners can not be KOS'd during these rounds unless they are seen going into the armory/are armed or they deal damage to you or your teammates.
» No "planting" guns.
You may not throw a gun near a prisoner nor in their hands with the intent of killing them for having it. This could be considered metagaming as well as RDM.
» Keep each day different.
Try not to duplicate the same day twice in a row. Be different, use your imagination! If you can't think of anything new, ask your fellow guards.
» No intentional free-days.
Immediately starting a free-day as Warden is not allowed. Guards causing it by opening cell doors before Warden gives orders is also prohibited. Waiting the allotted time to start a free-day may be seen as a delay and will be punished accordingly based off the judgement of the staff on.
» Do not camp the armory.
Prisoners need at least a chance to sneak in the armory. You may not stay in the armory for extended periods of time. Interact with the prisoners and stay with the group.
» No RDMing.
Killing somebody whilst they are obeying Warden orders is not allowed. During free-days, the only case you can KOS during that period is if they enter the armory or deal damage to you or a teammate. Attempting to RDM by dealing damage to a player is classified and treated as RDM. Leaving after committing an act of RDM is bannable.
» Favoritism is prohibited.
You may not favorite a prisoner in ways such as allowing them to be a guard with you, giving them and ONLY them free-day, or allowing them to stay armed. Depending on the severity, this could classify as metagaming.
» No forcing prisoners into opinionated games.
If playing a game that is determined only by opinion, prisoners can not be killed for refusing to participate. This includes games such as talent shows, "Salty Spatoon," spray contests, "American Idol," or anything of that sort.
» ONLY visible primaries are KOSable.
You may kill any prisoners who have a primary visible on their body or in their hands on sight without warning. Prisoners with secondaries must be given a single warning to drop it - if they do not, you may kill them.
» No metagaming.
Acts of assisting the prisoners or in any way working against your team can be considered metagaming. This includes giving weapons to prisoners.
» No ghosting.
As a dead guard/warden, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others or if prisoners are armed is not allowed.
Prisoner
» No ghosting.
As a dead prisoner, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others, if guards are nearby, or how to get to certain areas of the map including the armory is not allowed.
» No talking over the Warden.
Try not to talk over the Warden when he's giving commands, it can make it hard for you or other players to hear his commands.
» No griefing Warden games.
Prematurely activating or starting Warden games are not allowed.
» No killing prisonmates.
This includes propkilling or killing them with methods throughout the map.
» No exploiting.
Do not take advantage of bugs. This means glitching out of your cell, breaking any of the game mechanics, or getting outside the map.
» No snitching.
Alerting a Guard or Warden that a member of your team is armed is prohibited and could be considered metagaming.
As a dead prisoner, you may not use any third person software to communicate with your teammates. Any form of telling alive players the location of others, if guards are nearby, or how to get to certain areas of the map including the armory is not allowed.
» No talking over the Warden.
Try not to talk over the Warden when he's giving commands, it can make it hard for you or other players to hear his commands.
» No griefing Warden games.
Prematurely activating or starting Warden games are not allowed.
» No killing prisonmates.
This includes propkilling or killing them with methods throughout the map.
» No exploiting.
Do not take advantage of bugs. This means glitching out of your cell, breaking any of the game mechanics, or getting outside the map.
» No snitching.
Alerting a Guard or Warden that a member of your team is armed is prohibited and could be considered metagaming.
Miscellaneous Rules
» Be respectful.
Any derogatory remarks with malicious intent towards someone including their race or ethnicity is not allowed. Usage of the "n" word is also not allowed.
» No Toxicity in RDM Reports.
Being toxic in a RDM report (insulting the other player, or anything like that), will usually end up in the report being closed, or ruled in favor of the other party. If both parties are toxic, both may be punished. (via slays, kicks, or bans)
» Only use provided trading methods.
Third-party trading is NOT allowed. Do not attempt to trade any sort of non-tradeable items. This includes using a non-tradeable item and giving the result of it to the buyer.
» No scamming/sharking.
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.
» No farming.
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns.
Any derogatory remarks with malicious intent towards someone including their race or ethnicity is not allowed. Usage of the "n" word is also not allowed.
» No Toxicity in RDM Reports.
Being toxic in a RDM report (insulting the other player, or anything like that), will usually end up in the report being closed, or ruled in favor of the other party. If both parties are toxic, both may be punished. (via slays, kicks, or bans)
» Only use provided trading methods.
Third-party trading is NOT allowed. Do not attempt to trade any sort of non-tradeable items. This includes using a non-tradeable item and giving the result of it to the buyer.
» No scamming/sharking.
Trying to persuade someone a trade is fair when it's not, trying to take advantage of newcomers, or anything else along these lines are not allowed.
» No farming.
This means going AFK to collect end of round drops or lengthen your time played on the servers. This also forbids use of click-bots or using exploits to avoid cooldowns.
**DISCLAIMER: All rules are subject to change as this is a new addition to the Forerunner Servers.**