Bring back boss rush and add thanos
(Hold E); Time Stone: Rewinds the player to a position 60 seconds prior (requires 60 second cooldown); Heals and restores cooldowns to that of what was had 60 seconds ago.
(Double Tap E); Soul Stone: Bring Players Killed by the "Snap" ability back to life as minions (See "minions"[Is only active after 10 seconds have passed since "snap"])
(Tap R); Space Stone: Teleport to a location anywhere on the map (on the cursor point; Cooldown of 2 seconds after every use)
(Mouse 2); Power Stone: Ranged attack that acts similar to the polarity where it shoots on a point with no recoil and starts at 10 damage per hit and increases the longer its active on that body.
(Hold Mouse 2 ); Power Stone 2: Pound your arm into the ground causing a shockwave that deals 25 damage to surrounding players. Players hit by this are launched into the air diagonally and given screen shake (Like earthbound trait). The height and radius of this attack are measured based on how long Mouse 2 is held. While this button is held mobility is reduced to -75% and the incoming damage is reduced by 50%(Requires 10 second cooldown before next use)
(Hold R); Mind Stone: All players within a certain radius of the Boss are given Reversed Controls. A=right, D=left, W=Backwards, S=Forwards, Space=Crouch, Ctrl=Jump, Movement with the mouse is also reversed so moving the mouse to the left is right and you should understand the rest for the mouse; all controls are reversed. (Lasts 10 seconds and
(Mouse 1); Primary: Normal Punch: Deals 25 damage a hit
(Double Tap E): Snap (Half Health)
"Snap"
-Kills half of the players that are currently alive.
Hitbox:
Crit damage is dealt with the head (Should've aimed for the head man)
Shooting the body deals significantly less damage than normal body damage.
Crit damage is also dealt if shots are dealt with the fist wielding the infinity gauntlet
Minions:
Minions are grayscaled fast zombies wielding Halo Energy Swords
25% health
Deal 100 damage to players
(Hold E); Time Stone: Rewinds the player to a position 60 seconds prior (requires 60 second cooldown); Heals and restores cooldowns to that of what was had 60 seconds ago.
(Double Tap E); Soul Stone: Bring Players Killed by the "Snap" ability back to life as minions (See "minions"[Is only active after 10 seconds have passed since "snap"])
(Tap R); Space Stone: Teleport to a location anywhere on the map (on the cursor point; Cooldown of 2 seconds after every use)
(Mouse 2); Power Stone: Ranged attack that acts similar to the polarity where it shoots on a point with no recoil and starts at 10 damage per hit and increases the longer its active on that body.
(Hold Mouse 2 ); Power Stone 2: Pound your arm into the ground causing a shockwave that deals 25 damage to surrounding players. Players hit by this are launched into the air diagonally and given screen shake (Like earthbound trait). The height and radius of this attack are measured based on how long Mouse 2 is held. While this button is held mobility is reduced to -75% and the incoming damage is reduced by 50%(Requires 10 second cooldown before next use)
(Hold R); Mind Stone: All players within a certain radius of the Boss are given Reversed Controls. A=right, D=left, W=Backwards, S=Forwards, Space=Crouch, Ctrl=Jump, Movement with the mouse is also reversed so moving the mouse to the left is right and you should understand the rest for the mouse; all controls are reversed. (Lasts 10 seconds and
(Mouse 1); Primary: Normal Punch: Deals 25 damage a hit
(Double Tap E): Snap (Half Health)
"Snap"
-Kills half of the players that are currently alive.
Hitbox:
Crit damage is dealt with the head (Should've aimed for the head man)
Shooting the body deals significantly less damage than normal body damage.
Crit damage is also dealt if shots are dealt with the fist wielding the infinity gauntlet
Minions:
Minions are grayscaled fast zombies wielding Halo Energy Swords
25% health
Deal 100 damage to players