Bone Spirits have a 1 in 4.4 chance to double shoot, a.k.a instant kill on body shot no matter what.
The Deathbringer should have a 1 in 3 chance to instantly kill the shot player, causing them to explode into gore. You know when those barnacle things in HL2 eat something, and then spit out the remains? Imagine that, but x3. If the trait triggers, then the Deathbringer loses all current magazine ammunition and has to reload. (It has CRAZY slow reload speed too.)
It'd be marginally better than a Bone Spirit, and bloody AWESOME. Bloodied skulls, ribcages, bones, spines, all sorts of nasty stuff.
Obviously, it'd leave no body.
The Deathbringer should have a 1 in 3 chance to instantly kill the shot player, causing them to explode into gore. You know when those barnacle things in HL2 eat something, and then spit out the remains? Imagine that, but x3. If the trait triggers, then the Deathbringer loses all current magazine ammunition and has to reload. (It has CRAZY slow reload speed too.)
It'd be marginally better than a Bone Spirit, and bloody AWESOME. Bloodied skulls, ribcages, bones, spines, all sorts of nasty stuff.
Obviously, it'd leave no body.