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[Event] Dragon Round-esque Scoreboard For Each Boss

#1
If it's not too much trouble, it would be nice to have a little popup of who does the most damage to each boss(Tank, pillar bosses, and final boss)

Just the same kinda popup with the names and damages in a box in the top-right corner of the screen is all I ask.


I had a better idea.

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Throughout the whole dungeon, a persistent little damage-counting UI.
Would be fairly easy to code - would just need to add a getDamage() type method to the file of each mob and have it run the whole time instead of only on boss rounds.
(Though, that is Java.  Not too sure about Lua.)

Would also cut down on the need to display it after each boss.

Edit:  If Brass wanted to be really ambitious, he could add three of these things.
  • One to keep track of total damage
  • One to keep track of the number of killing blows
  • One to keep track of the damage of the current wave / pillar / boss
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#2
But why
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#3
So I can feel special for doing the most damage
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#4
I say this everytime I do the event but never post it. +1 yes.

EDIT: and if only the badge showed how many times you completed the event just so when you flash it everyone knew
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#5
(02-13-2016, 01:10 AM)EmperorWhale Wrote:  But why

That's like asking why are there rankings for boss rounds or minigame rounds

I think it couldnt hurt I like the idea I've thought about it myself
i honestly assumed the first time I did it that it was already like that

+1
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#6
Updated.
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#7
+1 i like this lots
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#8
I've requested this of Jake before, and he told me that he doesn't like the idea because it can cause arguments and disrespect among players. (I.E, people screaming at the kid who got the godlike drop but did no damage)
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