08-08-2016, 02:16 PM
what if there was a different way to get coins or exp, u could collect drugs that spawn randomly around the map and u can give them to a dealer or a cop, but u would have to be a certain level, kinda like the age requirment for drinking, u would have to be lvl 20, and
COP
the cop is a good guy, and giving drugs to him makes u more mature and seem more older, giving exp for each thing of drugs u give to him. He could be in the building across from the hanger and spectator duel teleporters, he would need his own room and it should look like an office.
DEALER
the dealer is a bad guy, so giving him the drugs will give u coins, and possibly take exp away? he could be under the huge stair case close to where u spawn, and maybe make it look like a homeless person lived there?
DRUGS
these would be scattered around the map, much like souls or worms, they could either be a weed plant or a bag of cocaine or something like that, and each bag is worth 10 or 100 coins/exp? The rates would be the same for coins and exp. there would be a cap to how much u can give either person so someone cant grab some and hoard it until they can get a million easily. if its 100 coins per drug then make the cap be like 10 drugs each time? if 10 coins then 100 drugs? there would be a cool down before u can give the drugs to either character again, like maybe a 2 day or 3 day cool down to simulate cops looking for the dealer if u give to dealer and if u give to cops it could simulate theres no need as the drugs gave evidence on where the dealer was and they arrested him. U can give to either person any time u want so if u had 3 drugs u can give to a character and get 30 coins or exp easily, but u would still get the cooldown all the same. I think if its 100 coins per drug they should be a bit rarer than everything idk how rare worms are but souls seem pretty common so maybe make it a bit less rare than worms?
Every thing can be changed i just thought it would be a good way to get coins or exp a bit easier while still keeping it fun!!!
COP
the cop is a good guy, and giving drugs to him makes u more mature and seem more older, giving exp for each thing of drugs u give to him. He could be in the building across from the hanger and spectator duel teleporters, he would need his own room and it should look like an office.
DEALER
the dealer is a bad guy, so giving him the drugs will give u coins, and possibly take exp away? he could be under the huge stair case close to where u spawn, and maybe make it look like a homeless person lived there?
DRUGS
these would be scattered around the map, much like souls or worms, they could either be a weed plant or a bag of cocaine or something like that, and each bag is worth 10 or 100 coins/exp? The rates would be the same for coins and exp. there would be a cap to how much u can give either person so someone cant grab some and hoard it until they can get a million easily. if its 100 coins per drug then make the cap be like 10 drugs each time? if 10 coins then 100 drugs? there would be a cool down before u can give the drugs to either character again, like maybe a 2 day or 3 day cool down to simulate cops looking for the dealer if u give to dealer and if u give to cops it could simulate theres no need as the drugs gave evidence on where the dealer was and they arrested him. U can give to either person any time u want so if u had 3 drugs u can give to a character and get 30 coins or exp easily, but u would still get the cooldown all the same. I think if its 100 coins per drug they should be a bit rarer than everything idk how rare worms are but souls seem pretty common so maybe make it a bit less rare than worms?
Every thing can be changed i just thought it would be a good way to get coins or exp a bit easier while still keeping it fun!!!