As you may or may not know, I've loved the Soul Calibur games since I was eight years old. I love the game to death. My favorite being Soul Calibur IV, and the fact I have an original Soul Calibur arcade machine in my basement, I'd love to see Soul Calibur and Soul Edge in FRG. For those that don't know what they look like...
Soul Calibur
Soul Edge
Here are the stats I think these weapons should have, if they are added. Soul Calibur
Tier: Godlike
Damage: +20-30%
Range: +10-20%
Fire Rate: -10-20%
Mobility: -5-15%
Description: A legendary blade created by Algol himself.
Special: Right clicking will summon a wave of icy spikes, not damaging on impact, but instead freezing them IN PLACE and dealing X damage over time every Y seconds for Z seconds. (a buffed ccd basically) (Example: X = 8.0, Y = 2.5, Z = 13.5)
Obtained by: Case of the Seraph
Soul Edge
Tier: Godlike
Damage: +25-30%
Range: +10-20%
Fire Rate: -15-20%
Mobility: -5-15%
Description: A legendary blade wielded by Algol himself.
Special: Right clicking will toggle 'Soul Edge', draining your health by X per Y seconds, but your attacks deal A% more damage and heal for B% of damage dealt, while slowing you and your attack speed by C%. (Example: X = 3.0, Y = 0.8, A = 5.0, B = 10.0, C = 8.5)
Obtained by: Case of the Leviathan
Quote:Special: Right clicking will summon a wave of icy spikes, not damaging on impact, but instead freezing them IN PLACE and dealing X damage over time every Y seconds for Z seconds. (a buffed ccd basically) (Example: X = 8.0, Y = 2.5, Z = 13.5)
Quote:Special: Right clicking will summon a wave of icy spikes, not damaging on impact, but instead freezing them IN PLACE and dealing X damage over time every Y seconds for Z seconds. (a buffed ccd basically) (Example: X = 8.0, Y = 2.5, Z = 13.5)
(11-14-2016, 10:21 PM)Felix the Vault Dweller Wrote:
(11-14-2016, 10:20 PM)tobooasxz Wrote:
Quote:Special: Right clicking will summon a wave of icy spikes, not damaging on impact, but instead freezing them IN PLACE and dealing X damage over time every Y seconds for Z seconds. (a buffed ccd basically) (Example: X = 8.0, Y = 2.5, Z = 13.5)
i say we work on getting godlikes for each different kind of gun first, we already have like 4 godlike melees and no m1garand and m1911 godlikes and no shotguns like ron paul said as well as no galil or famas godlike, why should we have 6 total melee godlikes when we dont even have atleast 1 for each kind of gun? -1
11-15-2016, 12:56 AM (This post was last modified: 11-15-2016, 12:57 AM by 2bias.)
(11-15-2016, 12:55 AM)Angry_Reaper Wrote: i say we work on getting godlikes for each different kind of gun first, we already have like 4 godlike melees and no m1garand and m1911 godlikes and no shotguns like ron paul said as well as no galil or famas godlike, why should we have 6 total melee godlikes when we dont even have atleast 1 for each kind of gun? -1
no.
im pretty sure brassx has said there wont be a shotgun godlike, and im perfectly ok with that.