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Patchnotes 12/9/2016

#1
Small patch today, don't worry Go1dmaster I'll get to your bank soon enough.
General
  • Fixed the bone crate coin rarities(was just a display bug).
  • Removed hunter rounds until the bug can be resolved(going to rewrite the round state code).
  • Buffed the UMP's base damage up to 12, and slightly increased its firerate. The UMP is unique to SMG's because its headshot multiplier doesn't scale based on distance like all others.
    New UMP stats:
    Code:
    SWEP.Primary.Damage = 12
    SWEP.Primary.Delay = 0.090
    SWEP.Primary.Cone = 0.02
    SWEP.Primary.ClipSize = 30
    SWEP.Primary.ClipMax = 60
    SWEP.Primary.DefaultClip = 30
    SWEP.HeadshotMultiplier = 3.5
    SWEP.Primary.Recoil = 1.2
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#2
Tfw he buffs umps when bezerker makes a departure LUL
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#3
Can we just get the Detective's Taser UMP as an inventory item? Yeah, I'd like that please, thank-you-very-much.
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#4
(12-09-2016, 01:45 PM)Brassx Wrote:  Buffed the UMP's base damage up to 12, and slightly increased its firerate. The UMP is unique to SMG's because its headshot multiplier doesn't scale based on distance like all others.
New UMP stats:

Deleting departure as we speak.
Umpty Dumpty
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#5
Also, fu brass, you did this on purpose. Sad
Umpty Dumpty
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#6
(12-09-2016, 08:51 PM)Bezerker Wrote:  Deleting departure as we speak.

While we're at it we should just delete all departures because of this. Seriously.
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#7
What was the UMP damage before? Just curious.
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#8
crap...
Mary has entered the Server.
G01dmaster: NO!
G01dmaster has left the Server.
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