Additions
Changes
Fixes
- Added new minigame Infection (Heavily inspired by Halo's Zombie variant)
Details:- It's Infected vs Humans.
- A few players are selected to start off as 'infected'.
- Infected can only use a custom Energy sword that deals 120 damage.
- Infected have 50 HP.
- Humans can use their loadouts and spawn with 512 ammo.
- 10 minute round timer.
- Once a Human dies, they become 'infected'.
- 10 second Respawn timer for Infected.
- Infected are cloaked slightly and have lower gravity.
- Top 3 players are determined by this formula, highest score = best:
- If starting as human, + 1 score every 25 seconds, + 1 score every 10 zombie kills THEN +1 score every 1.2 human kills as a zombie (when you get infected)
- if starting as zombie, +2 score per human kill
Changes
- Most minigame rounds now subtract 1 round from 'rounds left'.
Fixes
- Fixed an issue causing some T activated buttons to not work properly on some maps.