04-24-2018, 10:37 PM
Melee weapon
Legendary
Got this idea from assassin's creed wanted to see if either a hidden blade or the double daggers from CSGO could be implemented into the game.
-30% reach
+10% damage
+20% mobility
+0% fire rate
Upon a rightful kill, charge up this blade to deliver a powerful blow. (30 damage or so per stab, goes to 70 after killing somebody with the melee)
Will also allow you to mark a target (only if traitor), applying the glow trait to them and a rightful kill on them will be rewarded greatly.
Upon killing your marked target, this blade obtains experience which can be used to level up this melee in different aspects (moblity, reach, and damage are locked). At max level, this blade grants 1 second of invisibility after killing a marked target (instead of gaining xp)
Legendary
Got this idea from assassin's creed wanted to see if either a hidden blade or the double daggers from CSGO could be implemented into the game.
-30% reach
+10% damage
+20% mobility
+0% fire rate
Upon a rightful kill, charge up this blade to deliver a powerful blow. (30 damage or so per stab, goes to 70 after killing somebody with the melee)
Will also allow you to mark a target (only if traitor), applying the glow trait to them and a rightful kill on them will be rewarded greatly.
Upon killing your marked target, this blade obtains experience which can be used to level up this melee in different aspects (moblity, reach, and damage are locked). At max level, this blade grants 1 second of invisibility after killing a marked target (instead of gaining xp)