08-27-2018, 10:52 PM
Personally, I kind of dislike the biohazard ball. I love the idea of it. Throwing it into a room and having an AOE that turns people into zombies. Love that part. The problem, for me, comes with the fact that getting touched ONCE by a zombie infects you as well. On small or narrow maps this T weapon makes it pretty easy to win. You can literally throw the item and then die and let your zombies do the work for you. (Provided you infect more than 1 person.) IDK if I'm the only person that dislikes this so I'm just posting this thread to see what you guys think. Let me know in the comments.
P.S. If there are many of you that feel the same way I do, here is a suggestion. What if, instead of being infected after you are touched, zombies can't infect others at all? Instead they do more damage (30 maybe?) and their goal is just to kill. This would make the item need a bit more thought before just throwing it. You'd want to make sure you infect 3+ and it would still be fun for the zombies to come back to life after dying as an inno.
P.S. If there are many of you that feel the same way I do, here is a suggestion. What if, instead of being infected after you are touched, zombies can't infect others at all? Instead they do more damage (30 maybe?) and their goal is just to kill. This would make the item need a bit more thought before just throwing it. You'd want to make sure you infect 3+ and it would still be fun for the zombies to come back to life after dying as an inno.