12-30-2019, 10:03 PM
What do you see when you see the gardinator? A niche drill gun with a cool little drill ability and solid headshot damage?
Or do you see a weapon with some rad ass potential like I do?
When Brass created this weapon I think he slapped that extra damage to Enemy targets as an afterthought "Oh hey would be cool if it could crit bosses n shit as well"
But sadly the trait doesn't make up for the base weapon in pve.
I think that with an increase from 75% damage to Enemies to around 120-150% you could potentially have a rather solid weapon in PvE content with a quirky RNG element to differentiate itself.
I tried it on Abyssal terror and the damage is just not quite there sadly hence why I suggest this buff.
This post has nothing to do with my recent acquisition of a Shiny Gardinator and everything to do with us as a community banding together to make the Gardinator into something truly amazing.
This has been my TED talk. Thank you.
Or do you see a weapon with some rad ass potential like I do?
When Brass created this weapon I think he slapped that extra damage to Enemy targets as an afterthought "Oh hey would be cool if it could crit bosses n shit as well"
But sadly the trait doesn't make up for the base weapon in pve.
I think that with an increase from 75% damage to Enemies to around 120-150% you could potentially have a rather solid weapon in PvE content with a quirky RNG element to differentiate itself.
I tried it on Abyssal terror and the damage is just not quite there sadly hence why I suggest this buff.
This post has nothing to do with my recent acquisition of a Shiny Gardinator and everything to do with us as a community banding together to make the Gardinator into something truly amazing.
This has been my TED talk. Thank you.