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Consequence for killing T as an Innocent

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(08-02-2015, 06:29 PM)Terran Wrote:  Because RDM is a part of TTT. Its an accident that happens. Losing two rounds just because of a simple mistake like that is stupid, which is why det/inno, inno/t and inno/inno RDM is only one slay.

It just isn't fair to say "Oh, you accidentally killed Player A who was inno, here's one slay", and then say "You accidentally killed Player B who's a Traitor, here's two slays".

People have to accept that crossfire, false callouts and general confusion happens, and it happens a LOT. Not everybody should be smacked with an iron hammer. Why force someone to suffer monumentally like that?


(08-02-2015, 05:48 PM)EmperorWhale Wrote:  That makes sense but if the person rdmed a T on purpose why wouldn't it be two rounds?

If someone somehow KNOWS someone is a T, then they're metagaming, ghosting, or it is NOT RDM. You saying "If someone RDMs a T on purpose...", how does an inno know they're a T without one of those? That makes no sense at all. If they metagamed or ghosted, they'll be banned. If they knew they were a T legit, its not RDM. Your words make zero sense.

I don't mean that the person KNOWS they're a T. If they RDM a person and they happen to be a T, it always made sense to me that it would be a more severe punishment since you aren't really a T every round.
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RE: Consequence for killing T as an Innocent - EmperorWhale - 08-02-2015, 06:56 PM

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