FRG needs some spooky overload, so let's get to it.
(Credit to Terran for format)
The Bone-bar
Model: Crowbar - Has a white material applied to it (Likely the flesh texture altered to be white, the v_ and w_ view will show a pearlescent glow)
Rarity: Legendary
Stats:
+10% Accuracy
-10% Firerate
+30% Mobility
-10% Damage
Suffix: N/A
Description: A flimsy but spooky bone-bar, it whispers things to you, and fills you with calcium.
Spooky Deliverer of Calcium
Model: Shotgun - Has a white material applied to it (Likely the flesh texture altered to be white, the v_ and w_ view will show a pearlescent glow)
Rarity: Legendary
Stats:
-Clip (I forget the default clip, basically it carries a single shell)
+35% Accuracy
-40% Firerate
-5% Mobility
+40% Damage (Fires a single slug shell)
Suffix: of Calcium - Has a 1 in 2 chance to give the opponent you damaged +30% mobility for 3 seconds
Description: Popular among the grim reapers who like a chase before their reaping.
Spooky Peppercannon of Calcium
Model: M16 - Has a white material applied to it (Likely the flesh texture altered to be white, the v_ and w_ view will show a pearlescent glow)
Rarity: Legendary
Stats:
+Clip
+20% Accuracy
-% Firerate (Fires in bursts of 3 like the Famas with rapid succession)
+10% Mobility
-15% Damage
Suffix: of Calcium - Has a 1 in X chance to give the opponent you damaged +30% mobility for 3 seconds
Description: When being peppered by the peppercannon, you are literally boned.
Spooky weapons are weapons with a very low clip but high damage, and even have chances to buff the opponent for some interesting scenarios, plus they look pretty.