12-25-2015, 06:20 PM
(12-25-2015, 06:19 PM)Terran Wrote: Oh lordy, it sounds cool but those ideas look really overpowered. Traitors being able to heal upon kills? You'd be literally invincible. 25% swift mobility plus another 15%? Aaah. Dank just sounds absolutely stupid, but the other ones (Defuse, Adrenaline, Scavenge, Purge) seem pretty interesting.
How about a CHANCE for all of these to happen on kill.