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Crystal Change Suggestion

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Rather love the sound of the crystals, and the whole charging them thing.

But I feel it would make using them smoother if they were either easier to charge, or at least maybe gave like 50% of their power while uncharged, and charging just makes their passive stronger. Might even be rather neat to see something like a keybind added to it so you can decided to use a charge during the round instead of forgetting around it being equip and run dry something like a fall-damage crystal when playing a map like bunker, or clue where fall damage isn't really an issue.

Tell me what you all think, I would love to see a change there if possible or already planned.
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Messages In This Thread
Crystal Change Suggestion - Kili - 01-12-2015, 09:14 AM
RE: Crystal Change Suggestion - Swan - 01-12-2015, 09:27 AM
RE: Crystal Change Suggestion - Brassx - 01-12-2015, 01:34 PM
RE: Crystal Change Suggestion - Terran - 01-12-2015, 03:54 PM
RE: Crystal Change Suggestion - Kili - 01-12-2015, 06:17 PM
RE: Crystal Change Suggestion - Brassx - 01-12-2015, 06:57 PM
RE: Crystal Change Suggestion - Bottle4 - 01-12-2015, 06:33 PM
RE: Crystal Change Suggestion - Terran - 01-12-2015, 06:39 PM
RE: Crystal Change Suggestion - Terran - 01-12-2015, 07:01 PM
RE: Crystal Change Suggestion - Bottle4 - 01-12-2015, 07:04 PM

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