05-31-2016, 05:19 PM
(05-31-2016, 05:04 PM)Kuro Wrote:(05-31-2016, 04:08 PM)Terran Wrote: Not sure if I'm super hyped about the fact you have to wait two minutes. That tends to be half of a round on some maps, and since Detectives are a huge hot-spot for the murder-boners of enraged Terrorists, there's little that you can do save try and survive.
My thoughts exactly, as a detective you're more of a liability to traitors and it makes sense you'd be a priority for death.
I've always tried to play aggressively as a detective, it puts more pressure on the traitors and because nothing I can buy with my credit really is effective for that (my health stations are literally worthless) I've always gravitated towards the traitor tester gun so I can random test the unwary. Worst case I've been shot while attempting to test or while it is charging. Best case I kill a traitor or make a friend for 3 minutes.
I don't think there was a major problem with the traitor tester gun being able to test after a minute, it just made traitors have to try harder. It's much more reasonable than I've seen on other servers (being able to test 3 times instantly after the round and being able to force people to test).
This just makes me want to disable detective.
To be honest, I agree but I had some complaints about it only being 1 minute(and a rather stupid argument about it) so I figured giving it a try at 2 minutes for awhile wouldn't hurt.