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Patchnotes 5/31/2016

#10
(06-01-2016, 05:38 AM)Terran Wrote:  To be fair, it has a 5-second charge timer and is extremely easy to miss, only has one shot and there's probably a 1/16 chance the detective randomly targets you. Not acting suspicious is a good way to not get tested, and its not like people can KOS you for AVOIDING the tester.

I guess I just don't find Detectives very useful. Use a visualizer? Oh, you kos'd that sniper off of location. Binoculars? Useless. Radar? Should be default, worth a credit but you can't KOS off of it or determine how many players are alive using it, so its worthless. Taser UMP? Nobody used that. HP Station? Arguably the only good thing that Detectives have, but a double-edged sword, because they can't destroy it themselves. Grappling hook? More about fun than being helpful.

Being a Detective is basically buy grapple > screw around > die

I found that the Traitor Tester gave me a pretty useful and nifty tool.

Most people didn't really use the traitor tester before anyway. The only time I've ever been random tested is when I help kill a traitor and call the det to the body, they buy it because everything is useless and waste it on me because I have full health.

Don't think there would be any problems about detective if there was like 3 more gimmick items that people can waste credits on. Right now the things you can buy for a credit are all fairly useless.

I can stick with a radar, and panic as the green circles get smaller.

Buy a health station and have someone jihad the three people who stand next to it. (or it gets broken by some asshole)

Buy a grapple hook and die because it likes to swing me face first into the ground.

Buy a binocular and get sniped because it takes forever to use and the maps it's viable on is a sniper haven.

Buy a camera mount and have it destroyed, or get killed while watching it.

Canary is half decent, but not as viable as a primary.
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Messages In This Thread
Patchnotes 5/31/2016 - Brassx - 05-31-2016, 01:58 PM
RE: Patchnotes 5/31/2016 - Chosen - 05-31-2016, 04:08 PM
RE: Patchnotes 5/31/2016 - Terran - 05-31-2016, 04:08 PM
RE: Patchnotes 5/31/2016 - Kuro - 05-31-2016, 05:04 PM
RE: Patchnotes 5/31/2016 - Brassx - 05-31-2016, 05:19 PM
RE: Patchnotes 5/31/2016 - Halaman10 - 05-31-2016, 04:49 PM
RE: Patchnotes 5/31/2016 - FoxSasha - 05-31-2016, 06:39 PM
RE: Patchnotes 5/31/2016 - Jake1o - 06-01-2016, 05:09 AM
RE: Patchnotes 5/31/2016 - Terran - 06-01-2016, 05:38 AM
RE: Patchnotes 5/31/2016 - Kuro - 06-01-2016, 03:28 PM
RE: Patchnotes 5/31/2016 - FoxSasha - 06-01-2016, 05:11 PM

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