06-16-2016, 10:34 PM
Brass wanted ideas, so gopher it. Stuff (probably) already implemented:
Kills via headshots,
kills as detective/innocent/traitor,
kills while below X HP,
kills when you ONLY have the enhancable weapon equipped,
getting multi-kills in one round
Stuff I thought of:
"Bounty Hunter". When a new round starts as a Traitor, you're given a Target who's randomized. If you kill them, you get XP for your gun.
Kills made via a certain distance - A challenge for some, easier for others.
Kills done when the opposing player has a higher-tiered weapon?
Getting non-RDM (obviously) kills without losing any HP that round?
Kills via headshots,
kills as detective/innocent/traitor,
kills while below X HP,
kills when you ONLY have the enhancable weapon equipped,
getting multi-kills in one round
Stuff I thought of:
"Bounty Hunter". When a new round starts as a Traitor, you're given a Target who's randomized. If you kill them, you get XP for your gun.
Kills made via a certain distance - A challenge for some, easier for others.
Kills done when the opposing player has a higher-tiered weapon?
Getting non-RDM (obviously) kills without losing any HP that round?