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Item Ideas, Vol. 1

#6
(07-25-2016, 11:22 PM)EmperorWhale Wrote:  First one : OP

Second one : basically allows someone to win a fight after losing it which is dumb

Third one : This isn't COD, why would TTT need a flashbang. That would be such a nuisance to other players

Fourth one : Lets spawn a crab that will randomly attack people after I die for any reason! No.

Fifth one : Drop ammo from gun and pickup? Ammo is usually everywhere, plus there is a healing orb now.

Sixth one : Innocent part is basically useless since there's like 5 or 6 different ammo types. Assuming you even get lucky enough to get the 10% drop you then have to get lucky on a 20% or less chance again. Just go find some ammo on the map, much quicker.

Seventh one : meh
With the Prime Primer, I see your point. on high-ammo weapony it would be a little OP. Maybe ever second prime number? that would lessen it's effectiveness for larger clip weapons.
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Messages In This Thread
Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:12 PM
RE: Item Ideas, Vol. 1 - Terran - 07-25-2016, 11:18 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:19 PM
RE: Item Ideas, Vol. 1 - EmperorWhale - 07-25-2016, 11:22 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:24 PM
RE: Item Ideas, Vol. 1 - Terran - 07-25-2016, 11:27 PM
RE: Item Ideas, Vol. 1 - Pixel Chemistry - 07-25-2016, 11:28 PM

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