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Patchnotes 7/28/2016

#1
Additions
•Added a new Primordial rune which allows you to Reset Enhancable weapons without losing your gained EP.
This is a lot more rare than the Rune of Restoration to help balance the two out.
•Added solution 2 and 4 mentioned in the Crouch jump thread.
These ones were added because they were the ones that would affect gameplay the least amount out of the top contenders in the poll.
Option 3 would drastically change how the game is played (a lot of people go for jump shots), and affect some quests. So That option is considered a last-resort if these changes are either not helping, or very disliked.
Here are the details:
  • Crouch jumping is disabled for 3 seconds after firing a weapon(some weapons may not be included in this at the moment).
  • Crouch jumping will be disabled for 10 seconds if you do it more than 4 times within a 1.5 seconds of eachother.

Please feel free to post your feedback on these changes, as these may stick around or may be removed entirely. I hope it helps provide a more fair experience for most people, and stops some from exploiting the buggy GMOD crouch jump mechanics to evade shots.

Changes
•Tidal crates have been re-balanced slightly.
•Several Godlike's rarities have been slightly increased.
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Messages In This Thread
Patchnotes 7/28/2016 - Brassx - 07-27-2016, 08:21 PM
RE: Patchnotes 7/28/2016 - Terran - 07-27-2016, 08:22 PM
RE: Patchnotes 7/28/2016 - SP1D3RP1G - 07-27-2016, 08:53 PM
RE: Patchnotes 7/28/2016 - Brassx - 07-27-2016, 08:57 PM
RE: Patchnotes 7/28/2016 - SP1D3RP1G - 07-27-2016, 08:58 PM
RE: Patchnotes 7/28/2016 - Terran - 07-27-2016, 09:11 PM
RE: Patchnotes 7/28/2016 - NotChosen - 07-27-2016, 09:18 PM

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