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Deathbringer aim buff

#12
(08-05-2016, 11:09 PM)Enchantable Wrote:  
(08-05-2016, 10:12 PM)Terran Wrote:  So? You're swinging a 100% silent, virtually undetectable melee at an undisclosed range that triggers a suffix that is incredibly difficult to stop without taking some damage.

Then add a visual. If someone is swinging the melee, make it a KOS and have it flash a bright red if the suffix triggers. Whichever it is, if I see anybody swing the deathbringer melee, I'm killing them.

it has a muzzle flash
people can see where the ball comes from
it is already kosable
and you call it incredibly difficult to stop? you can outrun it pretty damn easily terran, though annoying it isnt op

What
Enchantable I meant the fucking melee form. If you swing the sword while aiming at someone, seemingly regardless of distance, then it can use the ball.

Obviously the gun is fine as it is.

Also, not only that, but your reading comprehension failed on: "incredibly difficult to stop without taking some damage."
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Messages In This Thread
Deathbringer aim buff - ZombieNinja975 - 08-05-2016, 08:59 PM
RE: Deathbringer aim buff - Terran - 08-05-2016, 09:38 PM
RE: Deathbringer aim buff - Enchantable - 08-05-2016, 09:52 PM
RE: Deathbringer aim buff - Terran - 08-05-2016, 10:12 PM
RE: Deathbringer aim buff - HeisenBurger - 08-05-2016, 10:47 PM
RE: Deathbringer aim buff - Abuuu - 08-06-2016, 02:43 AM
RE: Deathbringer aim buff - HeisenBurger - 08-06-2016, 03:20 AM
RE: Deathbringer aim buff - tobiasxz - 08-05-2016, 10:56 PM
RE: Deathbringer aim buff - Enchantable - 08-05-2016, 11:09 PM
RE: Deathbringer aim buff - Furesh - 08-05-2016, 10:58 PM
RE: Deathbringer aim buff - Terran - 08-05-2016, 11:04 PM
RE: Deathbringer aim buff - Terran - 08-05-2016, 11:36 PM
RE: Deathbringer aim buff - Enchantable - 08-05-2016, 11:43 PM
RE: Deathbringer aim buff - Terran - 08-05-2016, 11:44 PM
RE: Deathbringer aim buff - Brassx - 08-06-2016, 01:14 AM
RE: Deathbringer aim buff - Enchantable - 08-06-2016, 03:22 AM

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