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Patchnotes 11/5/2016

#1
Survive
  • Players will now respawn with AT LEAST 500 points. After round 15 they will respawn with 1,000 minimum. This should help the 'snowball' effect, when you die once, you just keep dying due to lack of money.
  • The boss now has increased drop rates for the 'orb' it can drop (the little glowing loot zombies drop). This is just extra loot on top of the loot you get for beating him.
  • Fixed and changed 'friendly' zombies from the Staff of Osiris. The zombies will now target other zombies close to their owner. They will also follow the owner around if no other targets are found.
  • Added a 'Save state' mechanic, this happens automatically. Every 30 seconds your runs state is saved. It will save your points, weapons, ammos, doors unlocked, etc. When the server is restarted, your party can rejoin and it will load the previous state and start you from the start of that round. You will get your weapons, ammo, kills, deaths, and points back.
  • There is now a display when the server crashes. It informs you that you can continue you run when the server is back up, and it will auto-reconnect you to the lobby before you get the time out.
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Messages In This Thread
Patchnotes 11/5/2016 - Brassx - 11-05-2016, 11:11 PM
RE: Patchnotes 11/5/2016 - EmperorWhale - 11-05-2016, 11:22 PM
RE: Patchnotes 11/5/2016 - y0Nemo - 11-06-2016, 12:07 AM
RE: Patchnotes 11/5/2016 - Furesh - 11-06-2016, 01:09 AM
RE: Patchnotes 11/5/2016 - Boozerker - 11-06-2016, 01:23 AM
RE: Patchnotes 11/5/2016 - Enchantable - 11-06-2016, 06:56 PM
RE: Patchnotes 11/5/2016 - Nivendo - 11-07-2016, 08:05 PM
RE: Patchnotes 11/5/2016 - tobooasxz - 11-07-2016, 08:09 PM
RE: Patchnotes 11/5/2016 - Nivendo - 11-07-2016, 08:20 PM

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