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How important is a map's Skybox?

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(02-02-2017, 12:43 AM)wind Wrote:  I dont think it should be server wide, would it be possible to make it client side? because most maps are built with a 2d skybox not a 3d so the actual effects of changing the skybox wouldnt be too much of a boost maybe like 5 - 10 fps, most skybox's are just flat images that dont move at all so i mean its literally the difference of a flat color jpeg vs a 2 tone to like 6 tone jpeg. I mean maps can be made with no skybox at all, i guess the best increase would be going on maps that have decals in a seprate skybox that renders around the 2d skybox, but again those can just be deleted off the map, i dont think the color will make much of a difference.

it is clientside...
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How important is a map's Skybox? - Brassx - 02-01-2017, 11:03 AM
RE: How important is a map's Skybox? - tobiasxz - 02-02-2017, 12:47 AM

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