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Patchnotes 06/03/2017

#1
The high activity from the Rollermine survival minigame has caused quite the disturbance on the lobby. The ground in the in the minigames section seems to have collapsed, opening up a very deep and mysterious hole. If you're feeling up for the task, you are more than welcome to check this out(good luck). Level 5 or higher.


In other news:
Additions
  • There is a new cooldown system and new commands for it. Type !cooldowns (event name) or !cooldowns * to see your 'global cooldowns'.
  • Added my sound cache system. This means once a sound is streamed from the webserver, it gets cached and will load from that cache file instead. Lowering your bandwidth usage and lessening the delay of the sound playing.
  • Added TTT #2. This server has a max player count of 16. (+2 staff slots)
    You can find it at 192.223.30.21:27018
    Image
  • You can type !ttt1 or !ttt2 to swap between server from any of FRG's servers (besides event servers).
  • Tamer Cite has arrived to the Lobby! Visit him to purchase varied crates for Forerunner Fragments!
  • Added a brand new, fresh stat-display (coinshop version pending). You can revert back to the default one at anytime via !settings.
    This one labels what type of item it is that you're viewing, so it should be more helpful to newbies.
    Image

  • Added Tobias' Runescape styled Chat effects to the lobby.
    Runescape Chat Effects:

    How to use them (You can use 1 effect and 1 color per message(flash counts as a color)): <effect/color>: <message> (The colon is essential to making your effects work)


    Here are a few examples:
    Example One: wave:Hello there!
    Example Two: wave:flash1:Hello there!

    Current Effects/Colors:
    • white: - Makes your text white
    • green: - Makes your text green
    • red: - Makes your text red
    • cyan: - Makes your text light blue
    • wave: - Makes your text wave up and down
    • wave2: - Makes your text wave up, down, left, and right
    • flash1: - Makes your text flash from yellow to red
    • flash2: - Makes your text flash from blue to light blue
    • flash3: - Makes your text flash from green to dark green
    • shake: - Makes your text rapidly shake left and right
    • scroll: - Makes your text slowly move accross the screen

Changes
  • All dialogue UI's have been reworked.
  • Setup for custom death sounds (for coinshop).
  • All shop UI's have been reworked.
  • Streamed Models and textures now cache properly and save bandwidth.
  • Item crate I prices have been reduced in the coinshop.

Huge shoutout to Tobias for his coding, and everyone that helped test. (also aresuft)
Also thanks to Kuro for writing the Dialogue.

Spiderqueen is coming next update(if no problems are found with this one, it should be VERY soon), we found some things I need to work on more with it during our tests tonight.
(New jihad sounds too, sorry TJ I didn't find time to add them just yet, but I will do it very soon, maybe even right after this patch)
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Messages In This Thread
Patchnotes 06/03/2017 - Brassx - 06-03-2017, 06:09 AM
RE: Patchnotes 06-03-2017 - nield - 06-03-2017, 06:11 AM
RE: Patchnotes 06-03-2017 - Alex Summers - 06-03-2017, 06:12 AM
RE: Patchnotes 06-03-2017 - iBlade04 - 06-03-2017, 06:16 AM
RE: Patchnotes 06-03-2017 - Chosen - 06-03-2017, 06:41 AM
RE: Patchnotes 06-03-2017 - tobiasxz - 06-03-2017, 06:59 AM
RE: Patchnotes 06-03-2017 - Razzation - 06-03-2017, 07:00 AM

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