This is a bit of a gray area with the current rule set. TTT is about solving a mystery though, but knowing when to act on it is important. TTT has changed, people do not like to be just killed 'out of the blue' on their T round because someone pieced together the evidence they left behind. If more logic was allowed, I definitely feel like more T weapons and strategy would be used, but we'd be less user friendly for new players, making their T rounds even harder (thus possibly driving them away even more). (Round times would go up too)
TTT now days has 'devolved' into a gamemode where you basically can't do anything until someone shoots directly at you, and by then you're probably dead. Which I get. It's frustrating to have someone out smart you on your T round, and catch you. Thus this ruleset. Not a lot of people are good at covering themselves, or even try to be strategic.
If I were that person though, I would've accepted that you caught me 100%.
I agree though, a lot of our community needs to take a few steps back. It's just TTT. Just relax, have some fun, and not get so salty when you die. You shouldn't have anything to prove, and there's no shortage of rounds.. ( )
TTT now days has 'devolved' into a gamemode where you basically can't do anything until someone shoots directly at you, and by then you're probably dead. Which I get. It's frustrating to have someone out smart you on your T round, and catch you. Thus this ruleset. Not a lot of people are good at covering themselves, or even try to be strategic.
If I were that person though, I would've accepted that you caught me 100%.
I agree though, a lot of our community needs to take a few steps back. It's just TTT. Just relax, have some fun, and not get so salty when you die. You shouldn't have anything to prove, and there's no shortage of rounds.. ( )