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Loadout Case

#2
Something I like from two specific games that I've played within a few years are weapon sets (Nier: Automata and Bayonetta) They have two "pick weapons to use in combat". I love this idea. If this container was added, I would think it would work like this:

You can put one of each category (primary, secondary, etc) in. If you already have something in a category, it would swap it out. You can open it like a badge to see what is in each slot. When you want to use it to swap your loadout, it would swap the items in the container and the loadout.

But to be honest, this just seems like a solution to laziness. I can live without this.
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Messages In This Thread
Loadout Case - Kheyre - 03-06-2018, 11:01 PM
RE: Loadout Case - TJ1524 - 03-06-2018, 11:22 PM
RE: Loadout Case - Kheyre - 03-07-2018, 12:33 AM
RE: Loadout Case - Tarrasque - 03-09-2018, 11:44 PM

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