06-11-2018, 07:59 PM
(This post was last modified: 06-11-2018, 08:04 PM by ProfessorSpace.)
(06-10-2018, 10:29 AM)Brassx Wrote: ...
Transferring items will not likely happen. It's a brand new engine, with all new weapons. I would not likely be able to transfer previous weapon models over to unreal engine very easily without remaking them all...
i beg to differ.
https://sandbox.facepunch.com/blog/dev-blog-4/
SandBox Blog Wrote:And now we can load Source Engine BSPs. There's obviously a lot more to it than that (BSP is a real shitbag of a file format). And then you have to solve a bunch of other stuff - like loading textures and sounds.
To be clear here, our intention isn't to make a version of the source engine and use all the same tools. But since the Source engine has an abundance of assets, we're using them to test.
We have fbx importers too. You've probably seen before but we can drop assets from Rust in with minimum effort.