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On the previous topic of upgrading T/D items

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(07-18-2018, 12:29 AM)Terran Wrote:  Can we first talk about which items we think are under/overpowered or under/over utilized?

Like, I feel that the teleporter and grapple hook are basically pointless now that we have Blink. I'd love to see both of them more useful.

It's pretty subjective.

I think the knife is pretty useless now days and should maybe try to go back to being 1 hit like every other server in existence and see how it changes.

Anything goofy/fun that doesn't really help someone kill someone is more-or-less not used anymore. That's all I used to use to goof off and have fun, but can understand why people wouldn't. Door locker, Door buster, AWP, Barnacle, Remote Mine, ID disguiser, OBC, Swap Blaster, Decoy, Radio, and the Newton Launcher(actually a lot more than these too) are all under used and could use some love.

And yeah, the grapple is useless now with blink aside from detectives. Going back to let you grapple people with them and drag them might be good, that was a lot of fun after all. Or just change it to be a reverse scorpion spear style grapple.

I don't really know what I could do for the rest of them though, however I did make some changes today:

OBC Charges faster.
Beartrap slows a lot more, and initially makes them basically 'stop'.


But I'd like to* add a bunch of new interesting things to have fun with.

I had an idea for one that requires you to 'kill' a specified target, once you do that it gains a 'charge' and assigns a new target. Gaining x charges will allow you to transform into some kind of monster/boss creature for x seconds, where you have interesting movement mechanics and abilities. The downside is once the duration ends you die.
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RE: On the previous topic of upgrading T/D items - Brassx - 07-18-2018, 02:15 AM

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