08-27-2018, 11:05 PM
(This post was last modified: 08-27-2018, 11:07 PM by taylorsdragons.)
Shouldn’t we just give them 2 attacks? One that does like 20 dmg per hit (a strike probably) and hits pretty often and then another that infects (a bite probably) that’s on a cool down/ punishes you for missing it like falling or something. I think that’d be pretty cool
P.S. I also like the idea that you can’t be infected at full health. That’s just a feels bad as you round a corner, get 1 punched, the zombie just darts, and you’re left feeling like “well shit”
P.S. I also like the idea that you can’t be infected at full health. That’s just a feels bad as you round a corner, get 1 punched, the zombie just darts, and you’re left feeling like “well shit”