09-04-2018, 05:25 AM
-1
5 people being forced to move around the map to survive is actually going to never let humans win
Although it might seem unfair if you die midgame, the situation is that infected still win most of the time.
My suggestion is to make time alive worth less than zombies killed, so that playing a rogue human and getting a lot of kills but dying early is a rewardable playstyle.
5 people being forced to move around the map to survive is actually going to never let humans win
Although it might seem unfair if you die midgame, the situation is that infected still win most of the time.
My suggestion is to make time alive worth less than zombies killed, so that playing a rogue human and getting a lot of kills but dying early is a rewardable playstyle.