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[Nerf] Oracle Shield and Firerate[Implemented]

#17
I honestly think that a firerate cap is very much needed. TTT isn't that fun to play when you encounter the cuck and they fire 8 bullets in the span two seconds, and most of the time they pretty much empty half their clip before I can even turn around fully. You also can't forget the shield trolling that doesn't even take karma anymore. Its not fun killing the guy when you watch them push afks into their shield only to find both the guy that pushed him into the shield and the afk were innocent, and you're the only one that lose karma that round.
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RE: [Nerf] Oracle Shield and Firerate - Moz - 09-12-2018, 05:20 PM

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