Also, please don't forget we have dailies and challenges that make us use very low-tier weapons. Good luck killing a vit crystal user with a good weapon when you have a decimating mini uzi or something terranable.
You just fall into situations where it feels like you literally cannot kill some people, and that is unfair to a traitor. Also, they make awps even WORRRRSE. Energy Swords, too. Some Knives aren't balanced for them either (I think). A myriad of issues that just messes everything up.
This is coming from a dude who paid 30k for a 23% one, btw
Vitality > Djinn >>> Mid-tier (reload, recoil, dimension) >>>>>>> Low-tier (blaze, jump, gravity, etc)
Nothing beats "extra health/damage" in a meta involving...health-and-damage. I liked how crystals were because none were direct "Benefits" asides reload/recoil, which were more compensation anyways, but then extra stat crystals came out and I find it unfair. Djinn is a pretty cool idea, I still think its executed poorly (its just a flat dps boost and a heal), but I also don't have ideas for it so it can stay.
You just fall into situations where it feels like you literally cannot kill some people, and that is unfair to a traitor. Also, they make awps even WORRRRSE. Energy Swords, too. Some Knives aren't balanced for them either (I think). A myriad of issues that just messes everything up.
This is coming from a dude who paid 30k for a 23% one, btw
Vitality > Djinn >>> Mid-tier (reload, recoil, dimension) >>>>>>> Low-tier (blaze, jump, gravity, etc)
Nothing beats "extra health/damage" in a meta involving...health-and-damage. I liked how crystals were because none were direct "Benefits" asides reload/recoil, which were more compensation anyways, but then extra stat crystals came out and I find it unfair. Djinn is a pretty cool idea, I still think its executed poorly (its just a flat dps boost and a heal), but I also don't have ideas for it so it can stay.