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Add Benelli as a base weapon

#17
I like the way the benelli gun has been used so far.

The original one was brought back as a rare unique called the "zombie destroyer" in survives mystery box that ironically destroys crowds of zombies as the benelli used to destroy terrorists in NTG.
It's been two years since the one in survive and now there's one obtained from from jollifying coal from christmas presents.
The coal launcher is usable in TTT as a secondary that does 5 damage per pellet (7 pellets per shot), has a slower firerate as well as a screen darkening effect.

In both of these cases I consider it more of a fun item that meets a specific purpose than an actual weapon type and that's how I like it.

I like the zombie destroyer in survive because it can showcase how absolutely insane it was and killing zombies with it is enjoyable.
I like the coal launcher because it's not a good secondary, it's honestly just a really rare collectible.
I like it because it's a little throwback to NTG. It's nice to hit the nostalgia button every now and then.

An ultimate weapon in survive, a useless collectible, nostalgia. That's all it should be, a gimmick.
Bringing it back as a base weapon defeats that purpose completely.

I don't want it balanced, usable, or to appear anywhere in FRG for the next two years.
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Messages In This Thread
RE: Add Benelli as a base weapon - edit - 01-06-2019, 01:15 AM
RE: Add Benelli as a base weapon - Terran - 01-06-2019, 05:00 AM
RE: Add Benelli as a base weapon - Kuro - 01-06-2019, 11:54 AM
RE: Add Benelli as a base weapon - Fagxel - 01-06-2019, 03:37 PM
RE: Add Benelli as a base weapon - Shoomez - 01-07-2019, 04:20 PM
RE: Add Benelli as a base weapon - Zarox - 01-07-2019, 05:01 PM

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