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A change to the map voting screen

#17
(01-08-2019, 01:03 AM)Jake1o Wrote:  
(01-08-2019, 12:56 AM)Brassx Wrote:  Map vote system was changed from 100% "Random" every time (with some maps having a cooldown) to a "Cycle" because most of our maps were never played(cycle as in it generates a 'list' of maps that must be played before a new cycle is generated), limited to 4 to help underplayed maps get played (which honestly, I didn't agree with and knew wasn't a great idea anyways, but some people seemed to really want it that way)

Now people are forced to play through maps and dislike it, which I expected. I haven't added very many maps, most of the maps are from Jake's time as manager.

This is untrue. Tobias or you added quite a few maps that FRG used to have and I removed because they were bad. Also some entirely new maps that aren't great. The maps I has all weren't perfect by any means but I truly believe if some maps were removed the map vote system would be fine. keeping it a cycle like that but adding 6 options couldn't hurt though.

The total maps we added are less than the maps you've added, by a big %. Don't forget you had 100+ maps added. We have added maybe 20 maps in total, including ones we have removed.

I wasn't trying to say yours were bad or anything, just saying we've had a lot of maps for a long time that weren't played, thus the system was added.
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Messages In This Thread
A change to the map voting screen - Terran - 01-07-2019, 06:51 PM
RE: A change to the map voting screen - Brassx - 01-08-2019, 01:11 AM

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