Hi there Guest,  
Sign in here: Login through Steam



  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
 
Changes to MoonLord

#3
(03-08-2019, 09:46 AM)Brassx Wrote:  Didn't want to make him any bigger because GMOD doesn't like changing a models scale. 2.5x was the limit I could do without physics completely freaking out.


GMOD has a bug found here where it scales the AABB of a player when you scale the model, as well as scaling it by the hull size.

So when you scale a playermodel up 2x, and then adjust the players actual collision hulls to match, the bounding box (used for various internal stuff) is actually scaled x4, causing weird prediction issues in the player movement system.

That's why if you go in-doors as the moonlord, or have a roof above you too close, you get weird stutters.


Also that reminds me, there's a feature disabled with his weapon, where he's required to deal damage to people every so often, or he will begin taking damage. I can enable that to stop camping.

Other than that, I think his small size is fine since his attacks themselves aren't that deadly, but I do agree with fixing up the minions. Though I know where exactly to shoot them so it's not too difficult for me.

The problem I had with this boss is that it's just a pain to fight due to his small size and his speed combined making him a huge pain to hit. I've seen maybe 3 people get 2k each in 1 fight. On top of that his health pool is pretty massive for something so hard to hit. Another thing is that the way he is played is to chase/tunnel on 1 person at a time and kill them in less than 10 seconds if you're really going for it. He can chase you anywhere and just target you until you die and dwindle player numbers faster and faster with every people he does this too. Combining the inability to actually hit him and getting tunneled personally leads me to a boss fight I don't find enjoyable. I really like the design of it however and feel if it was improved it'd be something I look forward to participating in whenever staff can use it.
Find
Reply



Messages In This Thread
Changes to MoonLord - MicroBoss - 03-08-2019, 06:58 AM
RE: Changes to MoonLord - Brassx - 03-08-2019, 09:46 AM
RE: Changes to MoonLord - Ace - 03-08-2019, 10:15 AM
RE: Changes to MoonLord - Brassx - 03-08-2019, 10:36 AM
RE: Changes to MoonLord - MicroBoss - 03-08-2019, 10:35 AM
RE: Changes to MoonLord - MicroBoss - 03-08-2019, 10:38 AM
RE: Changes to MoonLord - The Black Parade - 03-08-2019, 01:13 PM

Forum Jump:


Users browsing this thread:
2 Guest(s)