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Scattershot Change

#2
I've played against it and with it and it feels fine for the most part. The weapon is a shotgun and is acting like a shotgun should. This is the only server I know of where shotguns are basically useless and this is the first shotgun that poses a real threat at point blank range like it should. If anything traitors need to use their heads more and take notice of what weapons people have before they start to engage to give themselves the best odds. It may need minor tweeks but for the most part it feels fine and it's currently the flavor of the week so it to will change. I'm expecting player crafted prims from deconstruction to be more broken than a scattershot.

I think the real factor of people finding it to be overpowered is due to it firing multiple djinn balls.
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Messages In This Thread
Scattershot Change - Nivendo - 07-09-2019, 05:01 AM
RE: Scattershot Change - Kazen - 07-09-2019, 05:40 AM
RE: Scattershot Change - Alex Summers - 07-09-2019, 06:02 AM
RE: Scattershot Change - HeisenBurger - 07-09-2019, 07:11 AM
RE: Scattershot Change - Nivendo - 07-09-2019, 07:44 AM
RE: Scattershot Change - Kazen - 07-09-2019, 07:51 AM
RE: Scattershot Change - Tommy Aquatic - 07-09-2019, 04:19 PM
RE: Scattershot Change - Unpoke - 07-09-2019, 05:11 PM
RE: Scattershot Change - Tarrasque - 07-09-2019, 11:54 PM
RE: Scattershot Change - Vhoxel - 07-10-2019, 12:46 AM
RE: Scattershot Change - Sirpez - 07-10-2019, 12:57 AM
RE: Scattershot Change - Terran - 07-10-2019, 04:07 AM
RE: Scattershot Change - wind0w - 07-10-2019, 05:48 PM
RE: Scattershot Change - Terran - 07-10-2019, 08:05 PM

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