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Controversial Thread - Remove/Change Traitor Tokens

#6
Many times I've gone for multiple maps without being a Traitor, and that's just unfortunate. The odds feel stacked against me, whether I have Detective enabled or not. I remember being a traitor fairly consistently when playing in the past, but it hasn't been that way for a while now. I can guarantee most of my rounds are Innocent, and if I have it enabled, I'm a Det more often than a T (Which makes sense, since people do disable Det rounds).

Honestly, I thought only one Token user could be chosen a round and the rest were randoms, so I'm surprised its the opposite. Cooldowns are about 15* minutes, right? Doesn't seem hard for people to rotate that pretty consistently, what-with 5-10 minute rounds. Just a couple of dedicated Token users is probably going to hurt everyone else's chances.

*honestly I don't know the cooldown length

The proof of the pudding is I'm just not really a traitor often, and that's not fun. I play my innocent rounds, I don't afk or sit around or try and die, I'm active in them (hence why I hate people who idle away their rounds) but even I get bored of it, especially with how virtually impossible it is to fight back. Guns have so many special effects and straight up strengths that if you're shot out of nowhere, you're pretty much guaranteed dead.
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RE: Controversial Thread - Remove/Change Traitor Tokens - Terran - 12-19-2019, 04:45 AM

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