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A few ideas to discuss.

#38
(04-13-2015, 01:58 AM)Terran Wrote:  To continue on Axe's Capture-The-Flag idea:

Every player should spawn with a unique pistol. It would have a 1 in 1 chance to knock the target back a ways (Like the newton launcher.)(Called "Blowback"). The pistol's stats would be -100% damage and -80% fire-rate, but probably +20 clip and +20% mobility. Plus, if possible, everyone would have +50% less gravity. A simple custom map (Remember that weird NTG map with the 4 corners, no walls and lots of odd walkways over damaging water?) similar to that with void on the bottom. You could only kill people by blasting them back.

I think that'd be WAY more fun than 15 people camping with Ascultones.

I'm just putting in my 2 seconds I kind of disagree with this because it's like combining two minigames into one and I think it kinda ruins the main objective and people would troll their teammates. Also I think we should get to use weapons from our own inventory to get to use them and possibly create roles on our teams passed on some of our weapons not only that, but to avoid having inv weapons ruining the minigame you can make it, so that when weapons are dropped they despawn and there is a 5 second spawn delay.

Other minigame: Off of terran's idea I think a minigame can be created where its a solo thing meaning its you vs everyone, but you can create alliances. This won't causing metagaming, you'll see while below.

DETAILS: I don't know if anyone has played a minecraft server that has this, but you are on a platform that is floating and you can get knocked off it, but at the same time random tiles in the ground are being removed in a pattern, so to win you have to be aware of the pattern and other players. Therefore, if you create alliances you and your partner(s) will eventually die from the disappearing tiles. Last person alive wins.
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Messages In This Thread
A few ideas to discuss. - Brassx - 04-11-2015, 02:24 PM
RE: A few ideas to discuss. - NotChosen - 04-11-2015, 03:48 PM
RE: A few ideas to discuss. - Terran - 04-11-2015, 04:05 PM
RE: A few ideas to discuss. - Dreadark - 04-11-2015, 05:03 PM
RE: A few ideas to discuss. - Swan - 04-11-2015, 06:32 PM
RE: A few ideas to discuss. - Brassx - 04-12-2015, 12:32 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 12:41 AM
RE: A few ideas to discuss. - Terran - 04-12-2015, 12:56 AM
RE: A few ideas to discuss. - Jake1o - 04-12-2015, 02:56 AM
RE: A few ideas to discuss. - Mr. Cyan Spy - 04-12-2015, 03:09 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 04:21 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 03:04 AM
RE: A few ideas to discuss. - Skully_Fluff - 04-12-2015, 03:09 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 03:13 AM
RE: A few ideas to discuss. - Peri-Armory - 04-12-2015, 03:27 AM
RE: A few ideas to discuss. - Swan - 04-12-2015, 03:28 AM
RE: A few ideas to discuss. - Vinyl Skreč - 04-12-2015, 03:31 AM
RE: A few ideas to discuss. - Kiefer D - 04-12-2015, 03:34 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 03:35 AM
RE: A few ideas to discuss. - Brassx - 04-12-2015, 03:47 AM
RE: A few ideas to discuss. - McNuggie - 04-12-2015, 04:44 AM
RE: A few ideas to discuss. - Dreadark - 04-12-2015, 04:52 AM
RE: A few ideas to discuss. - Brassx - 04-12-2015, 05:50 AM
RE: A few ideas to discuss. - Jake1o - 04-12-2015, 06:03 AM
RE: A few ideas to discuss. - Swan - 04-12-2015, 07:13 AM
RE: A few ideas to discuss. - Denneh - 04-12-2015, 09:00 AM
RE: A few ideas to discuss. - Terran - 04-12-2015, 04:13 PM
RE: A few ideas to discuss. - Axe - 04-12-2015, 10:32 PM
RE: A few ideas to discuss. - Terran - 04-13-2015, 01:58 AM
RE: A few ideas to discuss. - Axe - 04-13-2015, 02:54 AM
RE: A few ideas to discuss. - Dreadark - 04-13-2015, 03:14 AM
RE: A few ideas to discuss. - Jake1o - 04-13-2015, 03:39 AM
RE: A few ideas to discuss. - McNuggie - 04-13-2015, 03:41 AM
RE: A few ideas to discuss. - Axe - 04-13-2015, 04:18 AM

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