It has all the makings of a terrible TTT map.
-Plain, uninspired corridors
-One spawn and one entrance, usually blocked off by people (Worse so if no staff are on to TP OR THE STAFF do it themselves)
-Massive amounts of traps triggerable by Innocents and Traitors alike that cause constant RDM
-A silly "Objective" that people will RDM, metagame and blatantly break the rules to complete
I wouldn't mind as much if there was more than one spawn/spawn entrance, and traps were T only, but the metagame is reaaaal. For example, Rotshout let Laharl shoot me and kill me because I was holding the battery (There was only one T), and they then proceeded to buddy up leaving my cold, poor un id'd corpse to rot. This was pretty much rape.
-Plain, uninspired corridors
-One spawn and one entrance, usually blocked off by people (Worse so if no staff are on to TP OR THE STAFF do it themselves)
-Massive amounts of traps triggerable by Innocents and Traitors alike that cause constant RDM
-A silly "Objective" that people will RDM, metagame and blatantly break the rules to complete
I wouldn't mind as much if there was more than one spawn/spawn entrance, and traps were T only, but the metagame is reaaaal. For example, Rotshout let Laharl shoot me and kill me because I was holding the battery (There was only one T), and they then proceeded to buddy up leaving my cold, poor un id'd corpse to rot. This was pretty much rape.




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