There are so many maps on FRG that should be removed because they're either
A) Extremely Unoptimized
B) Poorly Made/Not good for TTT
Here's a list of a few I've found(Some of these may have been removed already, I'm just going off of memory):
Maps with play ability issues:
Maps that need player limits:
If you have any maps you would like to add just comment down below.
A) Extremely Unoptimized
B) Poorly Made/Not good for TTT
Here's a list of a few I've found(Some of these may have been removed already, I'm just going off of memory):
Maps with play ability issues:
- ttt_biocube
- Extremely bad FPS drop if you look toward the center
- Extremely bad FPS drop if you look toward the center
ttt_eek_b6(REMOVED)- Has an average of 40 FPS anywhere on the map.
- Has an average of 40 FPS anywhere on the map.
ttt_homestead_alpha(REMOVED)- Has a huge memory leak somewhere in the map, making the max FPS on it around the low 50's
- Has global door sounds that people like to spam every round
- Has a stupid minefield that insta kills anyone that walks on it.
- ttt_concentration
- Has an extremely bad memory leak in the middle of the map making the FPS terrible.
- Has an extremely bad memory leak in the middle of the map making the FPS terrible.
ttt_1337_donut(REMOVED)- Extremely Unoptimized map.
- Terribly designed
- ttt_jolly_b2
- Memory leak in the center of the map
- Has a ton of holes all over the map.
- gm_construct
- Has bad FPS because of how large and open it is.
- Not meant for TTT.
- ttt_lockout
- The powerups ruin this map.
- Causes the server to lag extremely bad towards the end of the map(around 3 rounds or less)
- ttt_warehouse(This map is one of the worse maps I've seen on FRG. This map is the definition of a bad map)
- Terrible FPS
- Terribly designed and looks awful
- Has stupid T traps(like one that basically insta kills everyone on the map that isn't on the roof of the main building)
ttt_lost_temple(FIXED)- The T rooms are broken. Even if a T goes into the doorway it kills them. If you can replace it with a different version it would be fine.
- The T rooms are broken. Even if a T goes into the doorway it kills them. If you can replace it with a different version it would be fine.
- ttt_trappy_cottage
- The spawn ladder always gets blocked by some idiot trying to be funny
- Traps can be activated by everyone causing constant RDM(especially the water trap, it always gets pressed by a noob or an idiot)
- Extremely small hallways which is dumb for combat, especially when you can crouch jump into the ceiling
ttt_mw2_highrise(REMOVED)- Has a memory leak somewhere
- You can push people off pre round and they will survive on the floor
- ttt_titanic
- Has an extremely bad FPS leak if you look towards the center of the map(I drop from 200 to 40~)
- Has an extremely bad FPS leak if you look towards the center of the map(I drop from 200 to 40~)
- ttt_blockcity_dd_a5
- This map has extremely bad FPS, which averages around 30~.
- This map has extremely bad FPS, which averages around 30~.
- ttt_old_factory
- Has a memory leak that causes players to go down to 30~ frames past the first round.
- Has a memory leak that causes players to go down to 30~ frames past the first round.
Maps that need player limits:
- mcdonalds
- This map is fine when there are less than 10 people on, otherwise it is way too small.
- This map is fine when there are less than 10 people on, otherwise it is way too small.
- ttt_nuclear_bunker
- Way too small for anymore than 10 players
- Way too small for anymore than 10 players
- ttt_traitor_motel
- This map is good for around 16 or so players, but anymore and it becomes overwhelming to be a traitor.
- This map is good for around 16 or so players, but anymore and it becomes overwhelming to be a traitor.
If you have any maps you would like to add just comment down below.