12-27-2018, 02:06 AM (This post was last modified: 12-27-2018, 04:47 AM by Beebee1303.)
I propose that when there is 3 people left, there is a 30 second timer till they take damage. Hitting an enemy or being hit will reset the timer.
The person in the lead would have dealt the last damage and would die last. Those who are purely getting score from time would die. This will help when someone is forcing the rest of the server to wait 4+ mins and wouldn't require staff intervention.
(12-27-2018, 02:06 AM)Beebee1303 Wrote: I purpose that when there is 3 people left, there is a 30 second timer till they take damage. Hitting an enemy or being hit will reset the timer.
(12-27-2018, 05:47 AM)Anthony Wrote: Or add a fucking radar. I have been doing this in the sword mini games forever... easiest fix is to add a radar
This is for when people purposely stall to earn more points. Such as getting to a higher elevation and not going down to fight the guy until the circle is about to touch them. Where they stall for minutes just to get some more score. A radar wont help with that.
(12-27-2018, 05:47 AM)Anthony Wrote: Or add a fucking radar. I have been doing this in the sword mini games forever... easiest fix is to add a radar
This is for when people purposely stall to earn more points. Such as getting to a higher elevation and not going down to fight the guy until the circle is about to touch them. Where they stall for minutes just to get some more score. A radar wont help with that.
it's not the easiest to get into a last-3 scenario in the first place. if people knew where I was on a majority of sword rounds, I would never make it as far as I do.