05-11-2021, 02:23 PM
Narya
AOE effect on others
+7% Fire rate for 12 seconds
+7% Mobility for 12 seconds
+7% Stability for 12 seconds
Nenya
Reduces proc chances and duration for X%
or
Activated ability to cloak, deactivates when move
Vilya
AOE passive heal over time while user holds active
Dwarf Rings
Increases orb drop luck or end round drops for coin
Rings of Men-zy
Decreased damage to players with the One Ring equipped
1 random bonus
~increased health
~jump height
~individual dot resistance (poison/electricity/fire/ect.)
~take x% less damage
~increased mobi
The One Ring
Rarest of the rings
Increase damage to others with rings equipped
Has a radar effect on others who are wearing rings, except Nenya
As for how they can be implemented in game, perhapse some sort of crafting can be used where there would be a chance of failure when crafting.
Just thought I would throw this idea into the suggestion pages, any constructive criticism is welcome.
AOE effect on others
+7% Fire rate for 12 seconds
+7% Mobility for 12 seconds
+7% Stability for 12 seconds
Nenya
Reduces proc chances and duration for X%
or
Activated ability to cloak, deactivates when move
Vilya
AOE passive heal over time while user holds active
Dwarf Rings
Increases orb drop luck or end round drops for coin
Rings of Men-zy
Decreased damage to players with the One Ring equipped
1 random bonus
~increased health
~jump height
~individual dot resistance (poison/electricity/fire/ect.)
~take x% less damage
~increased mobi
The One Ring
Rarest of the rings
Increase damage to others with rings equipped
Has a radar effect on others who are wearing rings, except Nenya
As for how they can be implemented in game, perhapse some sort of crafting can be used where there would be a chance of failure when crafting.
Just thought I would throw this idea into the suggestion pages, any constructive criticism is welcome.