Our Easter seasonal has arrived. With it brings a wide assortment of new items to discover(over 30 new discoveries!), the Coinshop rework, and support for Discoveries on Accessories
The new Egg contains TWO items, the previous one contained three. This is for optimization purposes, prices and 'egg rates' from things that give eggs has been adjusted accordingly.
The new coinshop system limits how many accessories you can have equipped for certain types, and has a much more friendly interface. It separates the "Shop" aspect from the "Accessory" aspect of the Coinshop system.
Here are the full patchnotes:
Patchnotes
- Added the Easter Seasonal pass and revamped its UI theme.
- Added the new Easter Egg VII. This is available for rubies only for the first week of the event. (100 rubies each). This egg contains 2 items.
- Accessories now support discoveries.
- Added the revamped Coinshop system (Character tab). This limits how many things players can equip per slot type. It also supports a new type of item. It's also much more optimized for rendering, though I still suggest only enabling coinshop renders for super close up and only for one person at a time.
- Added new things to the donator !spin wheel, including 2 new themed backgrounds, and some rarer things to "Mystery Item". (Older crates, Ultimate Jewels, boomboxes, etc)
- Scrolls now track how many easings you use for a step, and reduce your seasonal xp by the % of easings vs the amount of normal kills you got on the scroll. So if you use 9 easings and need 10 kills, you'll get 90% less xp when you get your final kill.
- Added a good assortment of "Easter" variant base weapons that can be obtained on most tiers and crafts.