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Survey (Out of curiosity)

#1
Please fill this out in the format given to make it easier to catagorize for meh. Any additional stuff that you want to add say at the end. <3

1. Do you prefer small or big maps? Why?

2. Do you prefer basic maps or complex? Explain.

3. How many secrets do you like to see on a map? What kind? Why?

4. What's something that you'd like to see in a new map?

5. What is your favourite colour? Colour combination?

6. List any additional details about maps that you enjoy/don't enjoy.

7. Additional Comments:
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#2
1. Do you prefer small or big maps? Why?
medium. small maps make shotgunners feel good and i dont have good enough sense of direction for big maps and get lost easily

2. Do you prefer basic maps or complex? Explain.
basic maps. untextured is actually my favorite rn

3. How many secrets do you like to see on a map? What kind? Why?
none, they make it annoying to staff bc people like to metagame for it

4. What's something that you'd like to see in a new map?
more ammo

5. What is your favourite color? Color combination? (this is america damnit)
orange / orange and white?

6. List any addition details about maps that you enjoy/don't enjoy.
i dont like airbus or peach's castle make it stop

7. Additional Comments:
fidget spinners
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- That Thrakos Noob
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#3
1. Do you prefer small or big maps? Why?
Medium. I don't like it too cramped or too spread out so rounds are hellla long.

2. Do you prefer basic maps or complex? Explain.
Basic maps. Getting around easier and knowing my way around is better imo.

3. How many secrets do you like to see on a map? What kind? Why?
Atleast 1, like secret knife, so that the map isn't too boring.

4. What's something that you'd like to see in a new map?
Cats.

5. What is your favourite colour? Colour combination?
Pink.

6. List any addition details about maps that you enjoy/don't enjoy.
Badly optimized maps. Just spend some extra time to make it good ffs.

7. Additional Comments: I did this because I was bored.
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#4
1. Do you prefer small or big maps? Why?
What determines a small map to big map? I'll just say that I enjoy maps the size of black mesa east or community bowling.

2. Do you prefer basic maps or complex? Explain.
I would like to say complex, but I don't know what a basic or complex map is. My thought of a complex map is community bowling way of traversing, but not too complex like 67th way of a different area through a long tunnel

3. How many secrets do you like to see on a map? What kind? Why?
I like one major secret, that either requires multiple team members to speed it up (like minecraft) or pressing a few buttons that AREN'T publicly announced that you pressed them (community bowling).

I like the maps that lead to the map having limited movement. An example of this is trappycottage. The objective is long, spread throughout the map and has lots of opportunities for traitors to intersect you. If you get it done, traitors don't instantly lose, but still have the option to make the objective interesting.

4. What's something that you'd like to see in a new map?
More of a desert location. I've seen a lot of winter, so I don't like it so much.
I like control of vehicles. Sand raiders and Black mesa east are fun maps.
Skyscrapers are a good location too.

5. What is your favourite colour? Colour combination?
Blue. Orange is cool too.

6. List any addition details about maps that you enjoy/don't enjoy.
I like moving objects.
I like props around the map, especially props that help the poltergeist.
I like various floors to a building.
I like not having to crouch to get somewhere other than through windows.
I like T rooms that make sense.
I like how Black mesa east had a key code thing. I liked people having to figure out what the code was...just make it not ban-able.

I don't like having to walk a long way to get to somewhere as an innocent.
I don't like immediate camping spots.
I don't like terrible T room traps (like the one in revamped community pool).
I don't like Gmod ladders. Don't use them if you can.
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#5
1. Do you prefer small or big maps? Why? Meduimishly Large. Cant stand small ( airbus-esk/nuclearbunker) just to bloody crowded and people cant move. its a shit fest. bigger gives more hiding spots. more movement. sniper land etc.

2. Do you prefer basic maps or complex? Explain. I dont mind either. but if its too basic, what is it...like...fuck i forget.too basic is boring. just leave it at that. and too complex is also bad. i dont mind peach but all. the. fucking. teleports. jfc. just let me walk.

3. How many secrets do you like to see on a map? What kind? Why? secret knives are fine as long as there isnt some shitty music with them. room are also cool (like cake on the one minecraft) i dont mind the ship on trappy... but meta game my dude.

4. What's something that you'd like to see in a new map? Ammo. non-shitty spawns.

5. What is your favourite colour? Colour combination? Is Lightning a color? otherwise Blood red. Red/Black. i want to instill fear.

6. List any additional details about maps that you enjoy/don't enjoy.
the poorly laid out corners on peach that get you stuck in the wall. those need to not exist.

miniboats ( and helicopter) like on roy. or the other ship are cool.

7. Additional Comments: L I G H T N I N G
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#6
1. Do you prefer small or big maps? Why?
A healthy mix of both, depending on the mood and the contents of the map

2. Do you prefer basic maps or complex? Explain.
Again, a healthy mix of both, complex maps are awesome if they're optimized correctly, however, basic maps make the gameplay so much better.

3. How many secrets do you like to see on a map? What kind? Why?
I love secrets that don't give an advantage, take the 2016 rooftops secrets, those don't really give people an unfair advantage, however, it makes things a lot more enjoyable.

4. What's something that you'd like to see in a new map?
A proper CS:GO map remake, FRG-ified

5. What is your favourite colour? Colour combination?
Depends on my mood, but my go to color combination is Bright red and jet black.

6. List any additional details about maps that you enjoy/don't enjoy.
I hate wide open maps personally, they don't fit in gmod, due to the fact that gmod has horrible optimization.

7. Additional Comments:
N/A
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#7
Please fill this out in the format given to make it easier to catagorize for meh. Any additional stuff that you want to add say at the end. <3

1. Do you prefer small or big maps? Why?
Mediumish because if it's too big than it's tedious and annoying to be a traitor and if it's too small you'll just get fucked by things like c4
2. Do you prefer basic maps or complex? Explain.
I don't really know what ya mean by basic or complex, but I suppose basic cause I'm a smol child who gets lost easy and sucks at the game
3. How many secrets do you like to see on a map? What kind? Why?
Secrets that aren't kosable would be gr8 m8, and I'd r8 8/8. Maybe like, an objective kind of thing. I dunno
4. What's something that you'd like to see in a new map?
Ammo and some cool spots to be a creepy traitor at... I'm not creepy.
5. What is your favourite colour? Colour combination?
As long as it's not raping my eye sockets, I don't pay attention to color

6. List any additional details about maps that you enjoy/don't enjoy.
Too many props to kill people with = No go.
7. Additional Comments:
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#8
1. Do you prefer small or big maps? Why?
small as possible
2. Do you prefer basic maps or complex? Explain.
basic betch
3. How many secrets do you like to see on a map? What kind? Why?
I am a good at finding and creating secrets on bouncy balls
4. What's something that you'd like to see in a new map?
a map prop shot gun that shoots nukes
5. What is your favourite colour? Colour combination?
blue the color of kaiju
6. List any additional details about maps that you enjoy/don't enjoy.
no sneper map airbus good yes also nuclear bunker yes good
7. Additional Comments:
I may be inactive but you can still buy my good deals on market
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#9
1. Do you prefer small or big maps? Why?
Maps about the size of Clue is good. I like small maps but clue is great because 1 c4 doesn't kill everyone. But I also like maps the size of rooftops if it is as wide open as it is.
2. Do you prefer basic maps or complex? Explain.
I like that Clue has a few big open areas and a few very tight spaces. There is way too many tunnels and rooms imo in clue tho. Rooftops has a good amout of cover and open areas but doesn't have enough sniper nests for as big of a map as it is.
3. How many secrets do you like to see on a map? What kind? Why?
I like T traps that are set and forget like the stairs on richland. I also like the T room in 67th but the drowning trap is pretty dumb.
4. What's something that you'd like to see in a new map?
Doors that are forced to stay open so a typical match on nuclear bunker doesn't occur. No 1 person hallways and ladders because blocking is aids.
5. What is your favourite colour? Colour combination?
I like just basic cement/rock for floors with a few scattered plants.
6. List any additional details about maps that you enjoy/don't enjoy.
Multiple floors are cool. A few open and a few tight areas.
7. Additional Comments:
Memes are easter eggs are funny in maps and give people a great chuckle while they watch their friends slowly and painfully die around them, knowing that they are next. But yeah, memes.
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#10
1. Do you prefer small or big maps? Why?
I'd say on the smaller side of medium because close quarters is the best way of playing this game IMO.

2. Do you prefer basic maps or complex? Explain.
I prefer more basic maps such as Untextured because the complex maps really take away from the goal of TTT.

3. How many secrets do you like to see on a map? What kind? Why?
1 secret is fine as long as it's something you can't be banned for or kosed for something fun like the music on Black Mesa East

4. What's something that you'd like to see in a new map?
Definitely more ammo and maybe some crazy secret

5. What is your favourite colour? Colour combination?
Honestly... purple and blue

6. List any additional details about maps that you enjoy/don't enjoy.
I hate T testers on maps they really ruin the whole thing
I hate maps that you can just get stuck in a wall upon spawning

I love simplistic maps, simplistic design can go a long way work with that and you're golden
I like reasonable T traps, nothing too bullshit(67th way flooding) and nothing that people can just walk out of with enough warning(Water world pool)

7. Additional Comments:
Just make a map that is gud unlike Excel's "Deals"
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