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Deathbringer (CHANGE/BUFF)[Implemented]

#1
So, the orb isn't a one-hit kill weapon and frankly, a rifle with a terrible crosshair combined with AWP-level sensitivity on a scope seems harsh. The damage is already pretty low considering its a rifle, but getting shots is very difficult. I can't prefer it over a "Normal" rifle, because it is that much harder to get headshots with.

I don't know if both should be changed, but I'd like to see the "increased sensitivity" be removed, and perhaps the strange crosshair.

Any opinions?
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#2
+1 it is annoying
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#3
I actually really like the crosshair, but I do think the sensitivity isn't really needed anymore ever since the proc was changed into a deathball.
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- That Thrakos Noob
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#4
semi off topic but last time i saw, the orb was virtually unbreakable other than by melee.
Not sure if its been fixed or not but
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#5
definitely sensitivity needs to stop being dum
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#6
(09-03-2018, 01:54 AM)Alex Summers Wrote:  semi off topic but last time i saw, the orb was virtually unbreakable other than by melee.
Not sure if its been fixed or not but

I've told brass many many many many many many many times, so I think he knows of it. But I agree, its super stupid
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#7
Yea, I see little point for the sensitivity to be that high. It's not like it has a reliable way of one shotting on the head.

But the crosshair is pretty cool and I think it should stay. Adds bit of character to the gun.
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#8
Crosshair I'm fine with, just figured I'd add it in case people had opinions.
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#9
Fixed the balls not breaking, and reduced sensitivity when scoped.

Implemented.



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