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Star Melons Member + application
Posted by: Melons - 10-02-2019, 05:46 PM - Forum: Approved - Replies (3)

Steam Name(Current):Melons

Age:20

Rank:Member
Have you ever been banned and why:No,Never

Why would you like to be promoted?:I have been a part of the community for some years and i wanted to do more for the community . with the recent influx of people i feel i want to help keep peace in the midnight hours.

Why do you think we should promote you?: i want to uphold the peace in the server and keep it fun for all new and old players. I focus on facts rather than personal biases.

Do you have any administrative experience:Ex Moderator on Wogs (World of gods ttt server)

Do you agree to FRG's policy on applications(yes or no):Yes.


Additional DetailsThis is a repost sort of because of not being allowed to go from member to mod

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  Goodnight FRG 357/365
Posted by: zephy - 10-02-2019, 12:57 AM - Forum: Shit Posting - No Replies

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  Goodnight FRG 356/365
Posted by: zephy - 10-01-2019, 01:45 AM - Forum: Shit Posting - Replies (1)

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Brick Monthly Suggestion: Quickdraw Holster
Posted by: ghasT_T - 09-30-2019, 07:41 PM - Forum: Suggestions - Replies (1)

Quickdraw Holster
Slot: Primary
Ability / Use: In exchange for being unable to equip / pick up a Weapon in the Primary Slot, the user gains these abilities while this item is held out: (Meaning it must be deployed / held)

  1. Secondary Slot guns reload on their own over a short period of time
  2. Secondary Slot guns gain reserve ammo (50% of clip) every 20 seconds
  3. Any Traits / Suffixes on Secondary Slot guns proc 2x as often NOTE: This was a bad idea
  4. Access to Prediction, a charge ability that after holding [USE] for 3 seconds, the user gains a laser-pointer-like prediction line that is only visible client-side. Pressing [Weapon Fire] while this is active will instantly switch to Secondary weapon (Instant Deploy Speed), firing a single shot (if weapon clip is LESS than 12) or alternatively a volley of shots (if weapon clip is GREATER than or equal to 12) that follows the prediction line exactly as displayed (100% Accuracy). 60 Second Cooldown if shots do not kill an enemy, reduced to 30 Seconds if an enemy is killed, or 10 Seconds if an enemy is killed via headshot.

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  Goodnight FRG 355/365
Posted by: zephy - 09-29-2019, 11:56 PM - Forum: Shit Posting - No Replies

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  Unban Request
Posted by: 誠実ShinyMegaMawile - 09-29-2019, 03:31 AM - Forum: Ban Upheld - Replies (6)

Steam Name (Current):ShinyMegaMawile

Steam Name (During incident):ShinyMegaMawile

Steam ID:STEAM_1:0:135289220

Steam Profile Link:https://steamcommunity.com/id/soliv40/

Name of staff you were banned by:???

Length of the ban: Permanently

Would you like your ban shortened or repealed?:Repealed

Reason for ban:"nil"

Did you commit the actions stated in the ban reason?: Im unsure what i did I looked up and i was banned

What really happened?: Not sure I was deconing a bunch of stuff for keys and I got banned.
Additional detailsSadI did have an autoclicker on at the time
but that was for a completely different game..)

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  Goodnight FRG 354/365
Posted by: zephy - 09-29-2019, 01:30 AM - Forum: Shit Posting - No Replies

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  Monthly Suggestion: Symbiotic Chain
Posted by: Major Mon - 09-28-2019, 09:45 PM - Forum: Suggestions - Replies (2)

Type: Misc Support item

Name: The Symbiotic Chain (Or Symbiote's Reach)

Looks/Visuals:
When not active:
- The item is a silver clean chain with a dark grey miasma affect around said chain and is held in hands... or not.
When Active:
-the user lassos the chain onto another player and uses E to swap between the buffs
-Each buff has a different color effect surrounding the chain
-All players can see the chain and who it is attached to and from.

Sounds:
- When Charging "The Chain" the sounds of chains can be heard by nearby players (I imagine that chain sound from RE:Zero if you know what I am referring to)
- When the chain is released at a player a thud sound is played.



Concept/functionality:
- Ideally, it would work similarly to the Medic's Quick Fix medigun in TF2 except for the buffs it applies are different.
- Targets players only
- The Item allows the user to heal AND overheal a player as well as apply 1 of any types of buff to both the user and target.
- The user and target both get the same buffs and overheal (So if the user applies mobility, the user can catch up with their target)
- The effects can be changed but only one can be active at a time: the different buffs the item can swap to are: Rate of Fire, Mobility, Healing, Damage, Damage Reduction, and Stability.
- Overheal provides an overheal of up to +200 health, but as soon as the "beam" is removed from a player the buffs and overheal are no removed.
-The item can stay active for as long as the user is alive.


Benefits to the user:
-Damage dealt by the target are also given to the user (meaning if in an event or TTT and you use this to buff an ally/player the dmg points and enemies killed apply to both the target and the user)
- The user and target both get the same buffs and overheal

Cons/or whatever you want to call this:
- If the target runs too far away from the user the Chain pulls the user with the target. (The target pulls the chain user around, like a grappling hook except you cant pull the target)
-Only can be used on one player at a time
- The misc can heal but only gives up to 30 health every 30 seconds
- Buffs and Overheal only apply if the beam is on a target
- The user cannot swap to other weapons if they are "beaming" a target
- Must be charged before each use so the user must be prepared when to use the Chain



I couldn't think of a good way to give detail on its looks other than how I described I could draw it, but think of a Wild west lasso, but instead of rope its a chain. This was also a quick concept I came up with so lmk what you think. It probably needs better balancing but is not too op.


EDITS:

Functionality:
- The Chain's buffs can stack with all other effects and duplicates of itself (So it can stack with war banner and other symbiotic chains)
{So yes if two players use the Chain on 1 player it stacks on that one player so Overheal AND rate of fire are applied to that player}
- Buffs applied also include: Accuracy, Jump Height, and Reload Speed
- Each Buff applies +30% of whatever the buff.
- If a target while overhealed  falls below 100% health and overheal is removed from the target, the target is left with 1% or 5% Health (HP)

Cons:
- The user in all cases, even when overheal is applied, the USER takes 10% more damage from all objects.

Visuals:
- I thought of something while taking a shower that it could look like VENOM slime from Spiderman/Venom and can include a variety of colors
- When attached to a target it pulsates and is a visually connected rope-like item. (Think of the pulsating Ganon Malice from Legend of Zelda Breath of The Wild, I will attach an image)
-SIDE NOTE: I wanted to keep along with the futuristic theme from the beam sword and polarity but keep spooky with October so it looks like an alien-like goop; Call it Symbiotic Reach if you choose to go with this design  

-If you have seen the Venom Movie think about when Venom reaches goop form to attach to Brock or something



Look at the White and Black Colors on HIS right shoulder (top left side of the Image)
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  Rule for profile pictures.
Posted by: ZombieNinja975 - 09-27-2019, 11:25 PM - Forum: Suggestions - Replies (17)

All profile pictures should have to be appropriate. As far as I know there's no way to block players pictures, but some of the things people have as their pictures on here are sick, and we shouldn't have to see it. Kids watch me play often, as the computer is in the living room.

Going to reference the shitposting section, to show that whats not allowed there shouldn't be allowed in game either.

Here is where you can shitpost, and all stupid threads that are basically shit posting may be moved here. Anything here will NOT count towards post count. Your posts must still follow the general rules of the forums, as in no racism, nudity/porn, or other inappropriate things. And no flaming.
Moderated By: General Manager, Server Administrators, Server Moderator

I really don't want to have to avoid playing because of this, so I hope this gets through and people agree. Like whatever the hell you want but keep it to yourself, don't make it our problem.

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  Goodnight FRG 352/365
Posted by: zephy - 09-27-2019, 02:49 AM - Forum: Shit Posting - No Replies

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