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Members: 4,598,   Latest member: eternal,   Forum threads: 9,102,   Forum posts: 75,196,   Full Statistics


  When I'm hit by melee weapons, there's no marker or sound
Posted by: Terran - 05-24-2019, 08:40 PM - Forum: Bug Reports - Replies (1)

I literally can't tell when I get hit, it gives me no notifiers.

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  [CHANGE] Tree Root[Implemented]
Posted by: 2bias - 05-24-2019, 02:30 AM - Forum: Implemented - Replies (5)

Tree root just feels way too cheesey right now

it has no animation so people will literally just disappear with no trace

please just give it some kind of animation(even if it makes them invincible for a few seconds or however long it is)

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  Goodnight FRG 227/365
Posted by: zephy - 05-24-2019, 02:04 AM - Forum: Shit Posting - No Replies

Image

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  [Expired] Free game if you get it before 5/23 12PM
Posted by: Beebee1303 - 05-23-2019, 07:11 AM - Forum: Other Games - Replies (1)

https://store.steampowered.com/app/275390/Guacamelee_Super_Turbo_Championship_Edition/

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  A change to the monthly daily reward system
Posted by: Terran - 05-23-2019, 06:44 AM - Forum: Suggestions - Replies (27)

This is going to get stupid levels of flak, and honestly its probably a sort of shitty idea, but after doing the dailies most of the days this month (I slacked on a few, gimme a break) and not smelling even a whiff of that unique Warbanner, my salt levels are rising gradually (but steadily). It doesn't feel fair to me to play daily and try to get this Warbanner, yet get shafted due to pure RNG on a time-limited drop. Now, I can already see the arguments here, and heard one thanks to unpoke (Comparing the dailies to, say, limited event stuff; i.e jolly grenade mod from Santa. The differences there is that while everyone can only do 6 dailies a day, no more no less, people can do theoretically unlimited amounts of santa, etc).

So, before you start reee'ing down below, this is what I propose:
If you complete at least 20 days, maybe even 25, of all the dailies for those days*, you get an untradeable copy of the monthly unique.
The EXCEPTION to this is if you RNG and drop one before that, then you will NOT get a copy of it, untradeable or not. This is purely for if you got truly shafted.

My reasoning is that these monthly uniques sound really fun and like they could bring a lot of cool stuff to the table, but it truly hurts to just be shafted out of pure luck.**
If you don't like it, that's fair enough, that's why I'm adding a poll. You can just vote and ignore if you'd like, majority rules, Brass decides anyways without too much sway from us.
But please.
Think of the non-Alex's on the server.
Think if your boy.
Or just...
Think?


*: Credit to Tonifur for this idea
**: Also buying warbanner PLEASE SELL

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  [Change] Conqueror's Judgement
Posted by: A2 - 05-23-2019, 06:01 AM - Forum: Buffs, Nerfs, and changes. - Replies (10)

I don't think The Conqueror's Judgement works as a gun.

Default Shot

  • [+]The damage on a bodyshot is 65 which is pretty standard for a rifle (in the sense that its a two shot body)
  • [+]The accuracy on the shot seems really high (the weapon doesn't have stats displayed)
  • [-]The shot makes a very loud noise and the bullet has a trail (this is pretty much immediately tells the server "hey i'm shooting people")

Ion Charge
  • The rocket jump function is useless unless you have a gravity crystal equipped (you'd get more height off of shurikens)
  • The actual shot does 10 extra damage to the body (75) and has a newton effect (In theory this is sick, But its insanely hard to hit they have to be standing still)

Missed Shots Don't Consume Ammo
In theory this should also be nuts, but its not all that noticeable. The reload on the gun is already really fast so there's no real reason to have this trait.

Headshots Cause a Shockwave
  • [-]This trait practically does nothing but tell everyone on the server that someone is 100% using a conq.
  • [+]It does 25 damage to people in a couple of arms reach from the headshot. (It almost never happens)
  • [+]It looks awesome

The gun punishes users for doing well by letting everyone know where you are and that its you. On the flip side it has a crutch trait (misses don't consume ammo) that really isn't necessary. The rocket jump to be honest is fine, its pretty bad without a grav crystal but it isn't the worst thing under the sun.

I don't have any suggestions on how it should be changed nor do I want a buff, I really just feel like the gun is just a cobble of random traits that don't really work together.

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  Goodnight FRG 226/365
Posted by: zephy - 05-23-2019, 03:03 AM - Forum: Shit Posting - Replies (2)

Image

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  Brass Tax
Posted by: pandacow - 05-22-2019, 07:24 PM - Forum: Suggestions - Replies (5)

Had an idea for a meme (ish) gun called The Brass Tax. stats could be op or not (your choice really) but the trait it comes with could be "Each shot from this weapon uses the highest caliber bullet available so each shot will cost 500-1000 coins". I figured this would could come in 2 variants of either a H.U.G.E or a sniper rifle.

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  Goodnight FRG 225/365
Posted by: zephy - 05-22-2019, 04:01 AM - Forum: Shit Posting - Replies (1)

Image

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  Goodnight FRG 224/365
Posted by: zephy - 05-21-2019, 03:49 AM - Forum: Shit Posting - Replies (1)

Image

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